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namespace invadersGame{
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class ResourceHandler {
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public static SDL.Surface player = null;
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public static SDL.Surface invader = null;
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public static SDL.Surface explosion = null;
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public static SDL.Surface bullet = null;
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public static SDL.Surface image_null = null;
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public static void init () {
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player = SDLImage.load("./media/images/player.png");
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invader = SDLImage.load("./media/images/invader.png");
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explosion = SDLImage.load("./media/images/explosion.png");
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bullet = SDLImage.load("./media/images/bullet.png");
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image_null = SDLImage.load("./media/images/null.png");