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// GNOME Do is the legal property of its developers.
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// Please refer to the COPYRIGHT file distributed with this
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// source distribution.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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using System.Diagnostics;
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using System.Collections.Generic;
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using System.Threading;
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//starts a virtual machine
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public class StartVM : Act
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public override string Name {
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get { return Catalog.GetString("Start Virtual Machine"); }
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public override string Description {
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get { return Catalog.GetString("Starts the selected Virtual Machine"); }
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public override string Icon {
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get { return "vm_start_32px.png@"+GetType().Assembly.FullName; }
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public override IEnumerable<Type> SupportedItemTypes {
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return new Type[] { typeof (VMItem) };
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public override bool SupportsItem (Item item) {
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//only allow "starting" of a machine if it is off or saved
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VMItem v = item as VMItem;
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if ((v.Status == VMState.off) || (v.Status == VMState.saved))
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public override IEnumerable<Item> DynamicModifierItemsForItem (Item item)
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List<Item> DynItems = new List<Item> ();
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new VMDynItm(Catalog.GetString("Open in GUI"),
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Catalog.GetString("Open in VirtualBox GUI"),
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"VirtualBox_64px.png@"+GetType().Assembly.FullName,
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new VMDynItm(Catalog.GetString("Start Headless"),
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Catalog.GetString("Start in Headless mode"),
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"vrdp_16px.png@"+GetType().Assembly.FullName,
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try { return DynItems.ToArray(); }
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catch { return null; }
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public override IEnumerable<Type> SupportedModifierItemTypes
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return new Type[] { typeof (VMDynItm) };
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public override bool ModifierItemsOptional
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public override bool SupportsModifierItemForItems (IEnumerable<Item> items, Item modItem)
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public override IEnumerable<Item> Perform (IEnumerable<Item> items, IEnumerable<Item> modifierItems)
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foreach (Item i in items)
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VMItem vm = (i as VMItem);
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if (modifierItems.Any ())
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mod = modifierItems.First () as VMDynItm;
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NewState = VMState.on;
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VMThread thread = new VMThread(NewState, ref vm);
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Thread t = new Thread (new ThreadStart(thread.DoAction));
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t.IsBackground = true;