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Committer:
Richard Harrison
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Date:
2013-01-19 22:46:33 UTC
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Revision ID:
harrison.rt@gmail.com-20130119224633-hutswivex67ye4wd
Tags: 1.8
* Use performFlyToRangeFromDestination rather than performFlee in the MOVE_AWAY state of patrol AI.
* Patrol ships launch from base on startup.
* Patrol ships dock after returning to base.
* New AI and script for the base.
* Added turrets to the base.
* Stopped the rotation of the base.
** Found out stations stop rotating when attacking and don't start rotating after.
* Commodity pricing.
* withinStationAegis uniform binding is actually a boolean, not a float as the wiki stated.
** gave this 'OpenGL error: "invalid operation" (0x502) ...' in the test log.