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#name : #DrGSelectToolStateSelected,
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#superclass : #DrGSelectToolState,
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#category : #'DrGeoII-Core-Tool'
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{ #category : #handling }
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DrGSelectToolStateSelected >> handleMouseAt: aPoint [
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costumes := self context costumesAt: aPoint.
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^ (costumes includes: self context costume)
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tip: self mathItem descriptiveName
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ifFalse: [self area hideTip.
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{ #category : #handling }
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DrGSelectToolStateSelected >> handlePress: aPoint [
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costumes := self context costumesAt: aPoint.
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(costumes includes: self context costume)
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self context updateDirtyItemsList.
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self switchState: DrGSelectToolStateGrabbed.