214
214
m_reconstructMaterial->setLit(false);
215
215
m_reconstructMaterial->setColorMaterial(GL_DIFFUSE);
216
216
OSG::PointChunkRefPtr pointChunk = OSG::PointChunk::create();
218
218
m_reconstructMaterial->addChunk(pointChunk);
220
220
m_reconstructGeom->setMaterial(m_reconstructMaterial);