501
501
Pmulti_remain = secprop->Add_multiremain("cycles",Property::Changeable::Always," ");
504
504
"Setting this value too high results in sound dropouts and lags.\n"
505
505
"Cycles can be set in 3 ways:\n"
506
506
" 'auto' tries to guess what a game needs.\n"
507
507
" It usually works, but can fail for certain games.\n"
509
509
" need if 'auto' fails (Example: fixed 4000).\n"
510
510
" 'max' will allocate as much cycles as your computer is able to\n"