296
296
Gdk.Rectangle monitor_dimensions;
297
297
screen.get_monitor_geometry (this.screen.get_primary_monitor(), out monitor_dimensions);
299
move_to_coords (monitor_dimensions.x, monitor_dimensions.y, false); // this would be coordinates 0,0 on the screen
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move_to_coords (monitor_dimensions.x+50, monitor_dimensions.y, false); // this would be coordinates 0,0 on the screen