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gchar * _ (gchar * name);
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#include "glade-types.h"
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#include "glade-xml-utils.h"
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#define GLADE_PATH_SEP_STR "/"
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#define GLADE_TAG_GLADE_WIDGET_CLASS "GladeWidgetClass"
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#define GLADE_TAG_GENERIC_NAME "GenericName"
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#define GLADE_TAG_NAME "Name"
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#define GLADE_TAG_KEY "Key"
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#define GLADE_TAG_VALUE "Value"
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#define GLADE_TAG_TOPLEVEL "Toplevel"
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#define GLADE_TAG_PLACEHOLDER "Placeholder"
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#define GLADE_TAG_ICON "Icon"
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#define GLADE_TAG_PROPERTIES "Properties"
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#define GLADE_TAG_PROPERTY "Property"
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#define GLADE_TAG_TYPE "Type"
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#define GLADE_TAG_TOOLTIP "Tooltip"
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#define GLADE_TAG_GTKARG "GtkArg"
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#define GLADE_TAG_PARAMETERS "Parameters"
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#define GLADE_TAG_PARAMETER "Parameter"
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#define GLADE_TAG_SYMBOL "Symbol"
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#define GLADE_TAG_CHOICES "Choices"
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#define GLADE_TAG_CHOICE "Choice"
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#define GLADE_TAG_FALSE "False"
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#define GLADE_TAG_TRUE "True"
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#define GLADE_TAG_YES "Yes"
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#define GLADE_TAG_NO "No"
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#define GLADE_TAG_TEXT "Text"
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#define GLADE_TAG_BOOLEAN "Boolean"
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#define GLADE_TAG_FLOAT "Float"
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#define GLADE_TAG_INTEGER "Integer"
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#define GLADE_TAG_CHOICE "Choice"
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#define GLADE_TAG_OTHER_WIDGETS "OtherWidgets"
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#define GLADE_TAG_QUERY "Query"
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#define GLADE_TAG_WINDOW_TITLE "WindowTitle"
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#define GLADE_TAG_QUESTION "Question"
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#define GLADE_CHOICE_DATA_TAG "GladeChoiceDataTag"
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#define GLADE_TAG_CATALOG "GladeCatalog"
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#define GLADE_TAG_GLADE_WIDGET "GladeWidget"