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/***************************************************************************
copyright : (C) 2008 by Scott Wheeler
email : wheeler@kde.org
***************************************************************************/
/***************************************************************************
* This library is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License version *
* 2.1 as published by the Free Software Foundation. *
* *
* This library is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
* USA *
* *
* Alternatively, this file is available under the Mozilla Public *
* License Version 1.1. You may obtain a copy of the License at *
* http://www.mozilla.org/MPL/ *
***************************************************************************/
#ifndef TAGLIB_WAVFILE_H
#define TAGLIB_WAVFILE_H
#include "rifffile.h"
#include "id3v2tag.h"
#include "wavproperties.h"
namespace TagLib {
namespace RIFF {
//! An implementation of WAV metadata
/*!
* This is implementation of WAV metadata.
*
* This supports an ID3v2 tag as well as reading stream from the ID3 RIFF
* chunk as well as properties from the file.
*/
namespace WAV {
//! An implementation of TagLib::File with WAV specific methods
/*!
* This implements and provides an interface for WAV files to the
* TagLib::Tag and TagLib::AudioProperties interfaces by way of implementing
* the abstract TagLib::File API as well as providing some additional
* information specific to WAV files.
*/
class TAGLIB_EXPORT File : public TagLib::RIFF::File
{
public:
/*!
* Contructs an WAV file from \a file. If \a readProperties is true the
* file's audio properties will also be read using \a propertiesStyle. If
* false, \a propertiesStyle is ignored.
*/
File(FileName file, bool readProperties = true,
Properties::ReadStyle propertiesStyle = Properties::Average);
/*!
* Destroys this instance of the File.
*/
virtual ~File();
/*!
* Returns the Tag for this file.
*/
virtual ID3v2::Tag *tag() const;
/*!
* Returns the WAV::Properties for this file. If no audio properties
* were read then this will return a null pointer.
*/
virtual Properties *audioProperties() const;
/*!
* Saves the file.
*/
virtual bool save();
private:
File(const File &);
File &operator=(const File &);
void read(bool readProperties, Properties::ReadStyle propertiesStyle);
class FilePrivate;
FilePrivate *d;
};
}
}
}
#endif
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