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  • Committer: Francis Ginther
  • Date: 2014-06-10 20:42:46 UTC
  • mto: This revision was merged to the branch mainline in revision 571.
  • Revision ID: francis.ginther@canonical.com-20140610204246-b1bsrik7nlcolqy7
Import lp:cupstream2distro rev 605.

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------------------------------------------------------------
 
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revno: 3308
 
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committer: Marco Trevisan (Treviño) <mail@3v1n0.net>
 
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branch nick: trunk
 
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timestamp: Fri 2013-02-08 02:46:52 +0000
 
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message:
 
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  Simulating direct commit to trunk #nochangelog
 
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diff:
 
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=== modified file 'launcher/EdgeBarrierController.cpp'
 
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--- launcher/EdgeBarrierController.cpp  2012-12-11 23:38:30 +0000
 
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+++ launcher/EdgeBarrierController.cpp  2013-02-08 01:00:23 +0000
 
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@@ -19,6 +19,7 @@
 
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  */
 
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 #include "EdgeBarrierController.h"
 
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+#include "EdgeBarrierControllerPrivate.h"
 
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 #include "Decaymulator.h"
 
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 #include "unity-shared/UScreen.h"
 
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 #include "UnityCore/GLibSource.h"
 
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------------------------------------------------------------
 
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revno: 3310 [merge]
 
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author: Marco Trevisan (Treviño) <mail@3v1n0.net>, Brandon Schaefer <brandon.schaefer@canonical.com>
 
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committer: Tarmac
 
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branch nick: trunk
 
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timestamp: Fri 2013-02-08 02:46:52 +0000
 
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message:
 
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  EdgeBarrierController: add multiple types of subscriber results, fix edges on autohide
 
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  #nochangelog
 
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  Now when sticky keys are disabled, and the launcher is set to autohide, the mouse will hit both sides of the screen (instead of just the left side o
 
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f the barrier); at that point we'll release the events coming from the launcher-less side of the monitor, but we'll use them to temporary keep the bar
 
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rier "broken". Fixes: https://bugs.launchpad.net/bugs/1064945.
 
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  Approved by Brandon Schaefer.
 
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diff:
 
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=== modified file 'launcher/EdgeBarrierController.cpp'
 
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--- launcher/EdgeBarrierController.cpp  2012-12-11 23:38:30 +0000
 
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+++ launcher/EdgeBarrierController.cpp  2013-02-08 01:00:23 +0000
 
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@@ -19,6 +19,7 @@
 
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  */
 
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 #include "EdgeBarrierController.h"
 
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+#include "EdgeBarrierControllerPrivate.h"
 
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 #include "Decaymulator.h"
 
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 #include "unity-shared/UScreen.h"
 
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 #include "UnityCore/GLibSource.h"
 
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------------------------------------------------------------
 
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revno: 3312 [merge]
 
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author: Marco Trevisan (Treviño) <mail@3v1n0.net>
 
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committer: Tarmac
 
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branch nick: trunk
 
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timestamp: Tue 2013-04-23 22:00:39 +0000
 
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message:
 
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  IconRenderer: preprocess an icon if its emblem has been shown/hidden
 
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  In that way we can update its transformation. Fixes: https://bugs.launchpad.net/bugs/1171476, https://bugs.launchpad.net/bugs/1171663.
 
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  Approved by PS Jenkins bot, Brandon Schaefer.
 
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diff:
 
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=== modified file 'unity-shared/IconRenderer.cpp'
 
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--- unity-shared/IconRenderer.cpp       2013-04-10 21:41:57 +0000
 
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+++ unity-shared/IconRenderer.cpp       2013-04-23 00:49:38 +0000
 
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@@ -300,7 +300,8 @@
 
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     if (it->render_center == launcher_icon->LastRenderCenter(monitor) &&
 
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         it->logical_center == launcher_icon->LastLogicalCenter(monitor) &&
 
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         it->rotation == launcher_icon->LastRotation(monitor) &&
 
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-        it->skip == launcher_icon->WasSkipping(monitor))
 
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+        it->skip == launcher_icon->WasSkipping(monitor) &&
 
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+        (launcher_icon->Emblem() != nullptr) == launcher_icon->HadEmblem())
 
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     {
 
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       continue;
 
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     }
 
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@@ -308,6 +309,7 @@
 
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     launcher_icon->RememberCenters(monitor, it->render_center, it->logical_center);
 
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     launcher_icon->RememberRotation(monitor, it->rotation);
 
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     launcher_icon->RememberSkip(monitor, it->skip);
 
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+    launcher_icon->RememberEmblem(launcher_icon->Emblem() != nullptr);
 
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     float w = icon_size;
 
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     float h = icon_size;
 
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=== modified file 'unity-shared/IconTextureSource.cpp'
 
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--- unity-shared/IconTextureSource.cpp  2013-04-12 23:33:52 +0000
 
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+++ unity-shared/IconTextureSource.cpp  2013-04-23 00:48:47 +0000
 
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@@ -32,7 +32,8 @@
 
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 }
 
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 IconTextureSource::IconTextureSource()
 
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-  : skip_(RENDERERS_SIZE, false)
 
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+  : had_emblem_(false)
 
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+  , skip_(RENDERERS_SIZE, false)
 
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   , last_render_center_(RENDERERS_SIZE)
 
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   , last_logical_center_(RENDERERS_SIZE)
 
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   , last_rotation_(RENDERERS_SIZE)
 
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@@ -80,5 +81,15 @@
 
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   return skip_[monitor];
 
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 }
 
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+void IconTextureSource::RememberEmblem(bool has_emblem)
 
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+{
 
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+  had_emblem_ = has_emblem;
 
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+}
 
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+
 
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+bool IconTextureSource::HadEmblem() const
 
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+{
 
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+  return had_emblem_;
 
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+}
 
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+
 
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 }
 
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 }
 
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\ No newline at end of file
 
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=== modified file 'unity-shared/IconTextureSource.h'
 
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--- unity-shared/IconTextureSource.h    2013-04-12 23:33:52 +0000
 
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+++ unity-shared/IconTextureSource.h    2013-04-23 00:48:47 +0000
 
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@@ -58,6 +58,9 @@
 
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   void RememberSkip(int monitor, bool skip);
 
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   bool WasSkipping(int monitor) const;
 
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+  void RememberEmblem(bool has_emblem);
 
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+  bool HadEmblem() const;
 
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+
 
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   virtual nux::Color BackgroundColor() const = 0;
 
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   virtual nux::Color GlowColor() = 0;
 
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@@ -67,6 +70,7 @@
 
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   virtual nux::BaseTexture* Emblem() = 0;
 
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 private:
 
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+  bool had_emblem_;
 
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   std::vector<bool> skip_;
 
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   std::vector<nux::Point3> last_render_center_;
 
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   std::vector<nux::Point3> last_logical_center_;
 
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