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  • Committer: Markus
  • Date: 2010-10-28 21:55:56 UTC
  • Revision ID: markus@home-20101028215556-x4vb3r6z01my2gjz
Improved RenderGraphics (Added functions to draw polygons and text)

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     *            Valid reference to the current gl object
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     */
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    public synchronized void delAllTextures(GL gl) {
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        GLCommonRenderGraphics.clearTextureBuffer(gl);
 
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        GLCommonRenderGraphics.clearImageTextureBuffer(gl);
 
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        GLCommonRenderGraphics.clearStringTextureBuffer(gl);
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        if (texID != 0) {
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            int[] tmp = new int[1];