115
99
* Therefore, calls the registered renderer.
118
102
// if no renderer registered, just pass image data
119
103
if (overlayRenderer == null || layeredView.getNumLayers() <= 0) {
137
BufferedImage target = new BufferedImage(source.getWidth(), source.getHeight(), BufferedImage.TYPE_INT_ARGB);
139
g.drawImage(source, 0, 0, null);
141
113
// render overlays to image
142
115
BufferedImagePhysicalRenderGraphics renderGraphics = new BufferedImagePhysicalRenderGraphics(g, view);
143
116
overlayRenderer.render(renderGraphics);