128
128
activation->setHint("purchased", unity::scopes::Variant(true));
129
129
qDebug() << "returning ShowPreview";
130
130
activation->setStatus(unity::scopes::ActivationResponse::Status::ShowPreview);
131
135
} else if (action_id == "purchaseError") {
132
136
activation->setHint(click::Preview::Actions::DOWNLOAD_FAILED, unity::scopes::Variant(true));
133
137
activation->setStatus(unity::scopes::ActivationResponse::Status::ShowPreview);