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Viewing changes to tests/Cache_Tests.cpp

  • Committer: Jonathan Thomas
  • Date: 2016-09-08 20:10:58 UTC
  • Revision ID: jonathan@openshot.org-20160908201058-0ukgqkbwf0dj3ne0
Even more logging +2 - trying to determine crash on build server

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                c.Add(f);
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        }
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        cout << "Cache_Default_Constructor A" << endl;
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        CHECK_EQUAL(50, c.Count()); // Cache should have all frames, with no limit
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        cout << "Cache_Default_Constructor B" << endl;
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        CHECK_EQUAL(0, c.GetMaxBytes()); // Max frames should default to 0
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        cout << "Cache_Default_Constructor C" << endl;
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}
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TEST(Cache_Max_Bytes_Constructor)