~mchaten/gg/main

« back to all changes in this revision

Viewing changes to main/server/src/net/sf/goodgame/server/persistence/MemoryDatabase.java

  • Committer: mchaten
  • Date: 2009-04-26 01:11:13 UTC
  • Revision ID: mchaten@gmail.com-20090426011113-9tokb9mwb0dokb02
Change the getGameType method that created a new game type to createGameType
Clean up the database code a little.
Create an EntityManagerFactory for each game type that has a persistence unit defined.

Show diffs side-by-side

added added

removed removed

Lines of Context:
107
107
 
108
108
    private void makeNewGame(String name, String clientJarName, String clientClassName, String serverJarName, String serverClassName) {
109
109
        try {
110
 
            GameType gt = GameType.getGameType(serverJarName, serverClassName, clientJarName, clientClassName);
 
110
            GameType gt = GameType.createGameType(serverJarName, serverClassName, clientJarName, clientClassName);
111
111
            gameResults.put(gt, new ConcurrentHashMap<User, UserResults>());
112
112
        } catch (Exception ex) {
113
113
            ex.printStackTrace();