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<!-- animation metadata -->
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<plugin name="animation" useBcop="true">
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<_short>Animations</_short>
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<_long>Use various animations as window effects</_long>
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<feature>windowanimations</feature>
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<category>Effects</category>
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<plugin>opengl</plugin>
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<plugin>regex</plugin>
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<relation type="after">
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<plugin>decor</plugin>
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<plugin>composite</plugin>
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<plugin>opengl</plugin>
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<plugin>regex</plugin>
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<relation type="before">
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<_short>Open Animation</_short>
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<_short>Animation Selection</_short>
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<option name="open_effects" type="list">
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<_short>Open Effect</_short>
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<_long>The animation effect shown when creating a window.</_long>
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<value>animation:Zoom</value>
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<value>animation:Fade</value>
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<value>animation:Fade</value>
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<option name="open_durations" type="list">
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<_short>Duration</_short>
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<_long>Animation duration in milliseconds for open effect.</_long>
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<option name="open_matches" type="list">
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<_short>Window Match</_short>
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<_long>The windows that will be animated.</_long>
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<value>(type=Normal | Dialog | ModalDialog | Unknown) & !(name=gnome-screensaver)</value>
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<value>(type=Menu | PopupMenu | DropdownMenu | Combo)</value>
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<value>(type=Tooltip | Notification | Utility) & !(name=compiz) & !(title=notify-osd)</value>
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<option name="open_options" type="list">
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<_short>Options</_short>
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<_long>Comma separated list of option value assignments to override effect settings, e.g.: fire_color=#0080ffff, fire_particles=700, fire_smoke=1</_long>
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<_short>Random Effects</_short>
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<option name="open_random_effects" type="list">
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<_long>Pool of effects to be chosen from if Random effect is selected. Click reset to use all effects.</_long>
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<_short>Close Animation</_short>
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<_short>Animation Selection</_short>
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<option name="close_effects" type="list">
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<_short>Close Effect</_short>
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<_long>The animation effect shown when closing a window.</_long>
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<value>animation:Zoom</value>
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<value>animation:Fade</value>
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<value>animation:Fade</value>
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<option name="close_durations" type="list">
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<_short>Duration</_short>
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<_long>Animation duration in milliseconds for close effect.</_long>
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<option name="close_matches" type="list">
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<_short>Window Match</_short>
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<_long>The windows that will be animated.</_long>
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<value>(type=Normal | Dialog | ModalDialog | Unknown) & !(name=gnome-screensaver)</value>
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<value>(type=Menu | PopupMenu | DropdownMenu | Combo)</value>
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<value>(type=Tooltip | Notification | Utility) & !(name=compiz) & !(title=notify-osd)</value>
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<option name="close_options" type="list">
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<_short>Options</_short>
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<_long>Comma separated list of option value assignments to override effect settings, e.g.: fire_color=#0080ffff, fire_particles=700, fire_smoke=1</_long>
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<_short>Random Effects</_short>
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<option name="close_random_effects" type="list">
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<_short>Pool</_short>
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<_long>Pool of effects to be chosen from if Random effect is selected. Click reset to use all effects.</_long>
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<_short>Minimize Animation</_short>
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<_short>Animation Selection</_short>
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<option name="minimize_effects" type="list">
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<_short>Minimize Effect</_short>
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<_long>The animation effect shown when minimizing a window.</_long>
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<value>animation:Magic Lamp</value>
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<option name="minimize_durations" type="list">
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<_short>Duration</_short>
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<_long>Animation duration in milliseconds for minimize effect.</_long>
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<option name="minimize_matches" type="list">
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<_short>Window Match</_short>
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<_long>The windows that will be animated.</_long>
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<value>(type=Normal | Dialog | ModalDialog | Unknown)</value>
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<option name="minimize_options" type="list">
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<_short>Options</_short>
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<_long>Comma separated list of option value assignments to override effect settings, e.g.: fire_color=#0080ffff, fire_particles=700, fire_smoke=1</_long>
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<_short>Random Effects</_short>
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<option name="minimize_random_effects" type="list">
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<_short>Pool</_short>
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<_long>Pool of effects to be chosen from if Random effect is selected. Click reset to use all effects.</_long>
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<_short>Shade Animation</_short>
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<_short>Animation Selection</_short>
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<option name="shade_effects" type="list">
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<_short>Shade Effect</_short>
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<_long>The animation effect shown when shading a window.</_long>
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<value>animation:Roll Up</value>
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<option name="shade_durations" type="list">
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<_short>Duration</_short>
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<_long>Animation duration in milliseconds for shade effect.</_long>
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<option name="shade_matches" type="list">
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<_short>Window Match</_short>
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<_long>Window that should animate with this effect when shaded.</_long>
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<value>(type=Normal | Dialog | ModalDialog | Utility | Unknown)</value>
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<option name="shade_options" type="list">
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<_short>Options</_short>
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<_long>Comma separated list of option value assignments to override effect settings, e.g.: fire_color=#0080ffff, fire_particles=700, fire_smoke=1</_long>
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<_short>Random Effects</_short>
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<option name="shade_random_effects" type="list">
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<_short>Pool</_short>
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<_long>Pool of effects to be chosen from if Random effect is selected. Click reset to use all effects.</_long>
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<_short>Focus Animation</_short>
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<_short>Animation Selection</_short>
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<option name="focus_effects" type="list">
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<_short>Focus Effect</_short>
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<_long>The animation effect shown when focusing a window.</_long>
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<value>animation:None</value>
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<option name="focus_durations" type="list">
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<_short>Duration</_short>
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<_long>Animation duration in milliseconds for focus effect.</_long>
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<option name="focus_matches" type="list">
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<_short>Window Match</_short>
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<_long>Window that should animate with this effect when focused.</_long>
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<value>(type=Normal | Dialog | ModalDialog | Utility | Unknown) & !(name=compiz)</value>
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<option name="focus_options" type="list">
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<_short>Options</_short>
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<_long>Comma separated list of option value assignments to override effect settings, e.g.: fire_color=#0080ffff, fire_particles=700, fire_smoke=1</_long>
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<_short>Effect Settings</_short>
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<option name="all_random" type="bool">
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<_short>Random Animations For All Events</_short>
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<_long>All effects are chosen randomly, ignoring the selected effect. If None is selected for an event, that event won't be animated.</_long>
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<default>false</default>
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<option name="time_step" type="int">
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<_short>Animation Time Step</_short>
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<_long>The amount of time in milliseconds between each render of the animation. The higher the number, the jerkier the movements become.</_long>
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<default>10</default>
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<_short>Curved Fold</_short>
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<option name="curved_fold_amp_mult" type="float">
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<_short>Amplitude Multiplier</_short>
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<_long>Fold amplitude (size) is multiplied by this number. Negative values fold outward.</_long>
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<default>1.0</default>
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<precision>0.05</precision>
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<option name="curved_fold_zoom_to_taskbar" type="bool">
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<_short>Zoom to TaskBar on Minimize</_short>
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<_long>Whether the window should zoom to taskbar when minimized with Curved Fold effect.</_long>
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<default>true</default>
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<_short>Dodge</_short>
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<option name="dodge_mode" type="int">
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<_short>Mode</_short>
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<_long>Fixed Clicked Window: The window that is clicked on will stay fixed. All Moving: The clicked window will do a dodging action as well.</_long>
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<_name>Fixed Clicked Window</_name>
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<_name>All Moving</_name>
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<option name="dodge_gap_ratio" type="float">
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<_short>Gap Ratio</_short>
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<_long>Ratio of gaps between dodge start times to focus duration.</_long>
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<default>0.5</default>
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<precision>0.01</precision>
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<_short>Dream</_short>
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<option name="dream_zoom_to_taskbar" type="bool">
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<_short>Zoom to TaskBar on Minimize</_short>
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<_long>Whether the window should zoom to taskbar when minimized with Dream effect.</_long>
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<default>true</default>
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<_short>Glide 1</_short>
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<option name="glide1_away_position" type="float">
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<_short>Away Position</_short>
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<_long>Closeness of window to camera at the end of the animation (1.0: Close to camera, -2.0: Away from camera).</_long>
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<precision>0.05</precision>
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<option name="glide1_away_angle" type="float">
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<_short>Away Angle</_short>
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<_long>Angle of window at the end of the animation.</_long>
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<precision>5</precision>
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<option name="glide1_zoom_to_taskbar" type="bool">
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<_short>Zoom to TaskBar on Minimize</_short>
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<_long>Whether the window should zoom to taskbar when minimized with Glide 1 effect.</_long>
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<default>false</default>
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<_short>Glide 2</_short>
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<option name="glide2_away_position" type="float">
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<_short>Away Position</_short>
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<_long>Closeness of window to camera at the end of the animation (1.0: Close to camera, -2.0: Away from camera).</_long>
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<default>-0.4</default>
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<precision>0.05</precision>
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<option name="glide2_away_angle" type="float">
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<_short>Away Angle</_short>
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<_long>Angle of window at the end of the animation.</_long>
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<default>-45</default>
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<precision>5</precision>
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<option name="glide2_zoom_to_taskbar" type="bool">
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<_short>Zoom to TaskBar on Minimize</_short>
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<_long>Whether the window should zoom to taskbar when minimized with Glide 2 effect.</_long>
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<default>true</default>
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<_short>Horizontal Folds</_short>
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<option name="horizontal_folds_amp_mult" type="float">
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<_short>Amplitude Multiplier</_short>
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<_long>Fold amplitude (size) is multiplied by this number. Negative values fold outward.</_long>
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<default>1.0</default>
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<precision>0.05</precision>
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<option name="horizontal_folds_num_folds" type="int">
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<_short>Number of Horizontal Folds</_short>
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<_long>The number of horizontal folds that occur in the Horizontal Fold animation.</_long>
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<option name="horizontal_folds_zoom_to_taskbar" type="bool">
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<_short>Zoom to TaskBar on Minimize</_short>
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<_long>Whether the window should zoom to taskbar when minimized with Horizontal Folds effect.</_long>
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<default>true</default>
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<_short>Magic Lamp</_short>
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<option name="magic_lamp_moving_end" type="bool">
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<_short>Open/Close Moving End</_short>
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<_long>On open/close, move magic lamp ending point with the mouse pointer.</_long>
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<default>true</default>
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<option name="magic_lamp_grid_res" type="int">
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<_short>Grid Y Resolution</_short>
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<_long>Vertex grid resolution for Magic Lamp (Y dimension only). This is the number of points used to define the curves. The higher the number, the smoother the curves. However there will be a loss of performance (CPU usage increases).</_long>
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<default>100</default>
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<option name="magic_lamp_open_start_width" type="int">
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<_short>Open Start Width</_short>
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<_long>Starting width of open effect and ending width of close effect for Magic Lamp.</_long>
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<default>30</default>
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<_short>Magic Lamp Wavy</_short>
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<option name="magic_lamp_wavy_moving_end" type="bool">
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<_short>Open/Close Moving End</_short>
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<_long>On open/close, move magic lamp ending point with the mouse pointer.</_long>
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<default>true</default>
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<option name="magic_lamp_wavy_grid_res" type="int">
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<_short>Grid Y Resolution</_short>
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<_long>Vertex grid resolution for Magic Lamp Wavy (Y dimension only). This is the number of points used to define the curves. The higher the number, the smoother the curves. However there will be a loss of performance (CPU usage increases).</_long>
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<default>100</default>
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<option name="magic_lamp_wavy_max_waves" type="int">
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<_short>Max Waves</_short>
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<_long>The maximum number of waves for Magic Lamp Wavy.</_long>
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<option name="magic_lamp_wavy_amp_min" type="float">
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<_short>Min Wave Amplitude</_short>
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<_long>The minimum wave amplitude (size of the waves) Magic Lamp Wavy will have.</_long>
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<default>200</default>
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<precision>5</precision>
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<option name="magic_lamp_wavy_amp_max" type="float">
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<_short>Max Wave Amplitude</_short>
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<_long>The maximum wave amplitude (size of the waves) Magic Lamp Wavy will have.</_long>
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<default>300</default>
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<precision>5</precision>
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<option name="magic_lamp_wavy_open_start_width" type="int">
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<_short>Open Start Width</_short>
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<_long>Starting width of open effect and ending width of close effect for Magic Lamp Wavy.</_long>
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<default>30</default>
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<_short>Roll Up</_short>
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<option name="rollup_fixed_interior" type="bool">
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<_short>Fixed Interior</_short>
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<_long>Fixed window interior during the Rollup animation.</_long>
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<default>false</default>
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<_short>Sidekick</_short>
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<option name="sidekick_num_rotations" type="float">
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<_short>Number of Rotations</_short>
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<_long>Number of rotations for Sidekick (plus or minus 10% for randomness).</_long>
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<default>0.5</default>
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<precision>0.01</precision>
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<option name="sidekick_springiness" type="float">
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<_short>Springiness</_short>
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<_long>How spring-like the Sidekick animation should be.</_long>
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<default>0.0</default>
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<precision>0.01</precision>
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<option name="sidekick_zoom_from_center" type="int">
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<_short>Zoom from Center</_short>
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<_long>Zoom from center when playing the Sidekick animation.</_long>
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<_name>Minimize/Unminimize Only</_name>
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<_name>Open/Close Only</_name>
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<_short>Wave</_short>
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<option name="wave_width" type="float">
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<_short>Wave Width</_short>
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<_long>The width of the wave relative to the window height.</_long>
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<default>0.7</default>
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<precision>0.01</precision>
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<option name="wave_amp_mult" type="float">
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<_short>Wave Amplitude Multiplier</_short>
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<_long>Wave amplitude (size) is multiplied by this number. Negative values fold outward.</_long>
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<default>1.0</default>
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<precision>0.1</precision>
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<_short>Zoom</_short>
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<option name="zoom_from_center" type="int">
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<_short>Zoom from Center</_short>
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<_long>Zoom from center when playing the Zoom animation.</_long>
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<_name>Minimize/Unminimize Only</_name>
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<_name>Open/Close Only</_name>
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<option name="zoom_springiness" type="float">
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<_short>Springiness</_short>
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<_long>How spring-like the Zoom animation should be.</_long>
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<default>0.0</default>
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<precision>0.01</precision>
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<extension base_plugin="animation">
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<base_option>open_effects</base_option>
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<base_option>close_effects</base_option>
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<base_option>minimize_effects</base_option>
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<base_option>shade_effects</base_option>
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<value>animation:None</value>
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<value>animation:Random</value>
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<_name>Random</_name>
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<extension base_plugin="animation">
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<base_option>open_effects</base_option>
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<base_option>open_random_effects</base_option>
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<base_option>close_effects</base_option>
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<base_option>close_random_effects</base_option>
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<base_option>minimize_effects</base_option>
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<base_option>minimize_random_effects</base_option>
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<base_option>shade_effects</base_option>
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<base_option>shade_random_effects</base_option>
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<value>animation:Curved Fold</value>
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<_name>Curved Fold</_name>
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<value>animation:Horizontal Folds</value>
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<_name>Horizontal Folds</_name>
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<extension base_plugin="animation">
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<base_option>shade_effects</base_option>
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<base_option>shade_random_effects</base_option>
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<value>animation:Roll Up</value>
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<_name>Roll Up</_name>
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<extension base_plugin="animation">
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<base_option>open_effects</base_option>
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<base_option>open_random_effects</base_option>
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<base_option>close_effects</base_option>
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<base_option>close_random_effects</base_option>
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<base_option>minimize_effects</base_option>
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<base_option>minimize_random_effects</base_option>
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<value>animation:Dream</value>
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<value>animation:Fade</value>
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<value>animation:Glide 1</value>
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<_name>Glide 1</_name>
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<value>animation:Glide 2</value>
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<_name>Glide 2</_name>
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<value>animation:Magic Lamp</value>
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<_name>Magic Lamp</_name>
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<value>animation:Magic Lamp Wavy</value>
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<_name>Magic Lamp Wavy</_name>
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<value>animation:Sidekick</value>
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<_name>Sidekick</_name>
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<value>animation:Zoom</value>
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<extension base_plugin="animation">
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<base_option>open_effects</base_option>
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<base_option>open_random_effects</base_option>
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<base_option>close_effects</base_option>
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<base_option>close_random_effects</base_option>
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<value>animation:Wave</value>
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<extension base_plugin="animation">
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<base_option>focus_effects</base_option>
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<value>animation:None</value>
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<value>animation:Dodge</value>
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<value>animation:Focus Fade</value>
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<value>animation:Wave</value>