163
163
m_audioSamplesPerVisualSample = std::floor((double)audioSampleRate / desiredVisualSampleRate);
166
166
m_visualSampleRate = actualVisualSamplingRate;
167
167
m_audioVisualRatio = (double)audioSampleRate / (double)m_visualSampleRate;
170
170
void Waveform::allocateForAudioSamples(int audioSamples) {
172
173
int numberOfVisualSamples = static_cast<int>(actualSize) + 1;
173
174
numberOfVisualSamples += numberOfVisualSamples%2;
174
175
assign(numberOfVisualSamples, 0);