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  • Committer: mmach
  • Date: 2022-11-09 18:52:10 UTC
  • Revision ID: netbit73@gmail.com-20221109185210-w358idlhh0phq688
1.9.4

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<?xml version="1.0" encoding="utf-8"?>
 
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
 
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  <ItemGroup Label="ProjectConfigurations">
 
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    <ProjectConfiguration Include="Debug|Win32">
 
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      <Configuration>Debug</Configuration>
 
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      <Platform>Win32</Platform>
 
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    </ProjectConfiguration>
 
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    <ProjectConfiguration Include="Debug|x64">
 
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      <Configuration>Debug</Configuration>
 
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      <Platform>x64</Platform>
 
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    </ProjectConfiguration>
 
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    <ProjectConfiguration Include="Release|Win32">
 
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      <Configuration>Release</Configuration>
 
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      <Platform>Win32</Platform>
 
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    </ProjectConfiguration>
 
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    <ProjectConfiguration Include="Release|x64">
 
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      <Configuration>Release</Configuration>
 
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      <Platform>x64</Platform>
 
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    </ProjectConfiguration>
 
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  </ItemGroup>
 
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  <PropertyGroup Label="Globals">
 
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    <ProjectGuid>{9800039D-4AAA-43A4-BB78-FEF6F4836927}</ProjectGuid>
 
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    <Keyword>Win32Proj</Keyword>
 
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    <RootNamespace>liblz4-dll</RootNamespace>
 
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    <OutDir>$(SolutionDir)bin\$(Platform)_$(Configuration)\</OutDir>
 
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    <IntDir>$(SolutionDir)bin\obj\$(RootNamespace)_$(Platform)_$(Configuration)\</IntDir>
 
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    <ProjectName>liblz4-dll</ProjectName>
 
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
 
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
 
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    <UseDebugLibraries>true</UseDebugLibraries>
 
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    <CharacterSet>Unicode</CharacterSet>
 
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    <PlatformToolset>v143</PlatformToolset>
 
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
 
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
 
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    <UseDebugLibraries>true</UseDebugLibraries>
 
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    <CharacterSet>Unicode</CharacterSet>
 
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
 
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
 
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    <UseDebugLibraries>false</UseDebugLibraries>
 
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    <CharacterSet>Unicode</CharacterSet>
 
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    <WholeProgramOptimization Condition="'$(EnableWholeProgramOptimization)'=='true'">true</WholeProgramOptimization>
 
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    <PlatformToolset>v143</PlatformToolset>
 
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  </PropertyGroup>
 
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
 
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
 
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    <UseDebugLibraries>false</UseDebugLibraries>
 
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    <CharacterSet>Unicode</CharacterSet>
 
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    <WholeProgramOptimization Condition="'$(EnableWholeProgramOptimization)'=='true'">true</WholeProgramOptimization>
 
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    <PlatformToolset>v143</PlatformToolset>
 
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  </PropertyGroup>
 
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  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
 
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  <ImportGroup Label="ExtensionSettings">
 
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  </ImportGroup>
 
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  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
 
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    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
 
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  </ImportGroup>
 
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  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
 
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    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
 
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  </ImportGroup>
 
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  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
 
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    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
 
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    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
 
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  </ImportGroup>
 
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  <PropertyGroup Label="UserMacros" />
 
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
 
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    <LinkIncremental>true</LinkIncremental>
 
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    <TargetName>liblz4</TargetName>
 
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    <IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
 
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  </PropertyGroup>
 
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
 
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    <LinkIncremental>true</LinkIncremental>
 
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    <TargetName>liblz4</TargetName>
 
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    <IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
 
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    <RunCodeAnalysis>true</RunCodeAnalysis>
 
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  </PropertyGroup>
 
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
 
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    <LinkIncremental>false</LinkIncremental>
 
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    <TargetName>liblz4</TargetName>
 
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    <IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
 
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  </PropertyGroup>
 
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
 
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    <LinkIncremental>false</LinkIncremental>
 
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    <TargetName>liblz4</TargetName>
 
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    <IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
 
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    <RunCodeAnalysis>true</RunCodeAnalysis>
 
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  </PropertyGroup>
 
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  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
 
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    <ClCompile>
 
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      <PrecompiledHeader>
 
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      </PrecompiledHeader>
 
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      <WarningLevel>Level4</WarningLevel>
 
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      <Optimization>Disabled</Optimization>
 
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      <PreprocessorDefinitions>WIN32;_DEBUG;LZ4_DLL_EXPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 
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      <TreatWarningAsError>true</TreatWarningAsError>
 
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      <EnablePREfast>false</EnablePREfast>
 
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      <RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreadedDebug</RuntimeLibrary>
 
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    </ClCompile>
 
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    <Link>
 
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      <GenerateDebugInformation>true</GenerateDebugInformation>
 
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    <ClCompile>
 
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      <PrecompiledHeader>
 
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      </PrecompiledHeader>
 
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      <WarningLevel>Level4</WarningLevel>
 
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      <Optimization>Disabled</Optimization>
 
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      <PreprocessorDefinitions>WIN32;_DEBUG;LZ4_DLL_EXPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 
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      <TreatWarningAsError>true</TreatWarningAsError>
 
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      <EnablePREfast>true</EnablePREfast>
 
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      <AdditionalOptions>/analyze:stacksize295252 %(AdditionalOptions)</AdditionalOptions>
 
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      <RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreadedDebug</RuntimeLibrary>
 
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    </ClCompile>
 
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    <Link>
 
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      <GenerateDebugInformation>true</GenerateDebugInformation>
 
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    <ClCompile>
 
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      <WarningLevel>Level4</WarningLevel>
 
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      <PrecompiledHeader>
 
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      </PrecompiledHeader>
 
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      <Optimization>MaxSpeed</Optimization>
 
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      <FunctionLevelLinking>true</FunctionLevelLinking>
 
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      <IntrinsicFunctions>true</IntrinsicFunctions>
 
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      <PreprocessorDefinitions>WIN32;NDEBUG;LZ4_DLL_EXPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 
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      <TreatWarningAsError>false</TreatWarningAsError>
 
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      <EnablePREfast>false</EnablePREfast>
 
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      <RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreaded</RuntimeLibrary>
 
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    </ClCompile>
 
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    <Link>
 
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      <GenerateDebugInformation>true</GenerateDebugInformation>
 
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      <EnableCOMDATFolding>true</EnableCOMDATFolding>
 
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      <OptimizeReferences>true</OptimizeReferences>
 
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    <ClCompile>
 
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      <WarningLevel>Level4</WarningLevel>
 
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      <PrecompiledHeader>
 
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      </PrecompiledHeader>
 
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      <Optimization>MaxSpeed</Optimization>
 
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      <FunctionLevelLinking>true</FunctionLevelLinking>
 
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      <IntrinsicFunctions>true</IntrinsicFunctions>
 
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      <PreprocessorDefinitions>WIN32;NDEBUG;LZ4_DLL_EXPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 
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      <TreatWarningAsError>false</TreatWarningAsError>
 
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      <EnablePREfast>true</EnablePREfast>
 
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      <AdditionalOptions>/analyze:stacksize295252 %(AdditionalOptions)</AdditionalOptions>
 
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      <RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreaded</RuntimeLibrary>
 
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    </ClCompile>
 
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    <Link>
 
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      <GenerateDebugInformation>true</GenerateDebugInformation>
 
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      <EnableCOMDATFolding>true</EnableCOMDATFolding>
 
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      <OptimizeReferences>true</OptimizeReferences>
 
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    </Link>
 
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  </ItemDefinitionGroup>
 
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  <ItemGroup>
 
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    <ClInclude Include="..\..\..\lib\lz4.h" />
 
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    <ClInclude Include="..\..\..\lib\lz4frame.h" />
 
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    <ClInclude Include="..\..\..\lib\lz4frame_static.h" />
 
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    <ClInclude Include="..\..\..\lib\lz4hc.h" />
 
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    <ClInclude Include="..\..\..\lib\xxhash.h" />
 
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  </ItemGroup>
 
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  <ItemGroup>
 
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    <ClCompile Include="..\..\..\lib\lz4.c" />
 
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    <ClCompile Include="..\..\..\lib\lz4frame.c" />
 
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    <ClCompile Include="..\..\..\lib\lz4hc.c" />
 
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    <ClCompile Include="..\..\..\lib\xxhash.c" />
 
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  </ItemGroup>
 
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  <ItemGroup>
 
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    <ResourceCompile Include="liblz4-dll.rc" />
 
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  </ItemGroup>
 
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  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
 
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  <ImportGroup Label="ExtensionTargets">
 
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</Project>
 
 
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