8
8
property int baseSize: -1
9
9
property int frameCount: -1
10
11
property real duration: 1000
11
12
property int spriteSet: -1
12
13
property bool running: false
13
14
property bool useEngineClock: true
15
22
onSourceChanged: loadSprite();
16
23
onBaseSizeChanged: loadSprite();
17
24
onFrameCountChanged: loadSprite();
18
25
onSpriteSetChanged: loadSprite();
21
29
spriteLoader.source = "";
26
34
print("loading sprite", root.source, root)