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///During each step of the physical simulation, this shape is checked for intersections with other shapes, and the registered Kolf::ContactCallback methods are called as appropriate.
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///@warning Any subclass constructor *must* call update() before it exits.
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///Returns the two-dimensional activation outline, i.e. the area of this geometry (plus some defined padding). The editor overlay is supposed to activate the editor interface of the object associated with this geometry, if a mouse click occurs inside the activation outline.
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///@see ActivationOutlinePadding
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QPainterPath activationOutline() const;