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<h1 class="title">List of All Members for QGLFormat</h1>
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<p>This is the complete list of members for <a href="qglformat.html">QGLFormat</a>, including inherited members.</p>
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<table class="propsummary">
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<tr><td class="topAlign"><ul>
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<li class="fn">enum <b><a href="qglformat.html#OpenGLContextProfile-enum">OpenGLContextProfile</a></b></li>
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<li class="fn">enum <b><a href="qglformat.html#OpenGLVersionFlag-enum">OpenGLVersionFlag</a></b></li>
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<li class="fn">flags <b><a href="qglformat.html#OpenGLVersionFlag-enum">OpenGLVersionFlags</a></b></li>
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<li class="fn"><b><a href="qglformat.html#QGLFormat">QGLFormat</a></b> ()</li>
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<li class="fn"><b><a href="qglformat.html#QGLFormat-2">QGLFormat</a></b> ( QGL::FormatOptions, int )</li>
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<li class="fn"><b><a href="qglformat.html#QGLFormat-3">QGLFormat</a></b> ( const QGLFormat & )</li>
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<li class="fn"><b><a href="qglformat.html#dtor.QGLFormat">~QGLFormat</a></b> ()</li>
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<li class="fn"><b><a href="qglformat.html#accum">accum</a></b> () const : bool</li>
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<li class="fn"><b><a href="qglformat.html#accumBufferSize">accumBufferSize</a></b> () const : int</li>
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<li class="fn"><b><a href="qglformat.html#alpha">alpha</a></b> () const : bool</li>
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<li class="fn"><b><a href="qglformat.html#alphaBufferSize">alphaBufferSize</a></b> () const : int</li>
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<li class="fn"><b><a href="qglformat.html#blueBufferSize">blueBufferSize</a></b> () const : int</li>
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<li class="fn"><b><a href="qglformat.html#defaultFormat">defaultFormat</a></b> () : QGLFormat</li>
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<li class="fn"><b><a href="qglformat.html#defaultOverlayFormat">defaultOverlayFormat</a></b> () : QGLFormat</li>
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<li class="fn"><b><a href="qglformat.html#depth">depth</a></b> () const : bool</li>
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<li class="fn"><b><a href="qglformat.html#depthBufferSize">depthBufferSize</a></b> () const : int</li>
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<li class="fn"><b><a href="qglformat.html#directRendering">directRendering</a></b> () const : bool</li>
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<li class="fn"><b><a href="qglformat.html#doubleBuffer">doubleBuffer</a></b> () const : bool</li>
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<li class="fn"><b><a href="qglformat.html#greenBufferSize">greenBufferSize</a></b> () const : int</li>
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<li class="fn"><b><a href="qglformat.html#hasOpenGL">hasOpenGL</a></b> () : bool</li>
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<li class="fn"><b><a href="qglformat.html#hasOpenGLOverlays">hasOpenGLOverlays</a></b> () : bool</li>
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<li class="fn"><b><a href="qglformat.html#hasOverlay">hasOverlay</a></b> () const : bool</li>
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<li class="fn"><b><a href="qglformat.html#majorVersion">majorVersion</a></b> () const : int</li>
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<li class="fn"><b><a href="qglformat.html#minorVersion">minorVersion</a></b> () const : int</li>
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<li class="fn"><b><a href="qglformat.html#openGLVersionFlags">openGLVersionFlags</a></b> () : OpenGLVersionFlags</li>
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<li class="fn"><b><a href="qglformat.html#plane">plane</a></b> () const : int</li>
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<li class="fn"><b><a href="qglformat.html#profile">profile</a></b> () const : OpenGLContextProfile</li>
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<li class="fn"><b><a href="qglformat.html#redBufferSize">redBufferSize</a></b> () const : int</li>
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<li class="fn"><b><a href="qglformat.html#rgba">rgba</a></b> () const : bool</li>
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<li class="fn"><b><a href="qglformat.html#sampleBuffers">sampleBuffers</a></b> () const : bool</li>
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<li class="fn"><b><a href="qglformat.html#samples">samples</a></b> () const : int</li>
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</ul></td><td class="topAlign"><ul>
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<li class="fn"><b><a href="qglformat.html#setAccum">setAccum</a></b> ( bool )</li>
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<li class="fn"><b><a href="qglformat.html#setAccumBufferSize">setAccumBufferSize</a></b> ( int )</li>
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<li class="fn"><b><a href="qglformat.html#setAlpha">setAlpha</a></b> ( bool )</li>
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<li class="fn"><b><a href="qglformat.html#setAlphaBufferSize">setAlphaBufferSize</a></b> ( int )</li>
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<li class="fn"><b><a href="qglformat.html#setBlueBufferSize">setBlueBufferSize</a></b> ( int )</li>
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<li class="fn"><b><a href="qglformat.html#setDefaultFormat">setDefaultFormat</a></b> ( const QGLFormat & )</li>
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<li class="fn"><b><a href="qglformat.html#setDefaultOverlayFormat">setDefaultOverlayFormat</a></b> ( const QGLFormat & )</li>
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<li class="fn"><b><a href="qglformat.html#setDepth">setDepth</a></b> ( bool )</li>
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<li class="fn"><b><a href="qglformat.html#setDepthBufferSize">setDepthBufferSize</a></b> ( int )</li>
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<li class="fn"><b><a href="qglformat.html#setDirectRendering">setDirectRendering</a></b> ( bool )</li>
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<li class="fn"><b><a href="qglformat.html#setDoubleBuffer">setDoubleBuffer</a></b> ( bool )</li>
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<li class="fn"><b><a href="qglformat.html#setGreenBufferSize">setGreenBufferSize</a></b> ( int )</li>
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<li class="fn"><b><a href="qglformat.html#setOption">setOption</a></b> ( QGL::FormatOptions )</li>
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<li class="fn"><b><a href="qglformat.html#setOverlay">setOverlay</a></b> ( bool )</li>
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<li class="fn"><b><a href="qglformat.html#setPlane">setPlane</a></b> ( int )</li>
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<li class="fn"><b><a href="qglformat.html#setProfile">setProfile</a></b> ( OpenGLContextProfile )</li>
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<li class="fn"><b><a href="qglformat.html#setRedBufferSize">setRedBufferSize</a></b> ( int )</li>
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<li class="fn"><b><a href="qglformat.html#setRgba">setRgba</a></b> ( bool )</li>
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<li class="fn"><b><a href="qglformat.html#setSampleBuffers">setSampleBuffers</a></b> ( bool )</li>
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<li class="fn"><b><a href="qglformat.html#setSamples">setSamples</a></b> ( int )</li>
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<li class="fn"><b><a href="qglformat.html#setStencil">setStencil</a></b> ( bool )</li>
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<li class="fn"><b><a href="qglformat.html#setStencilBufferSize">setStencilBufferSize</a></b> ( int )</li>
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<li class="fn"><b><a href="qglformat.html#setStereo">setStereo</a></b> ( bool )</li>
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<li class="fn"><b><a href="qglformat.html#setSwapInterval">setSwapInterval</a></b> ( int )</li>
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<li class="fn"><b><a href="qglformat.html#setVersion">setVersion</a></b> ( int, int )</li>
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<li class="fn"><b><a href="qglformat.html#stencil">stencil</a></b> () const : bool</li>
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<li class="fn"><b><a href="qglformat.html#stencilBufferSize">stencilBufferSize</a></b> () const : int</li>
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<li class="fn"><b><a href="qglformat.html#stereo">stereo</a></b> () const : bool</li>
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<li class="fn"><b><a href="qglformat.html#swapInterval">swapInterval</a></b> () const : int</li>
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<li class="fn"><b><a href="qglformat.html#testOption">testOption</a></b> ( QGL::FormatOptions ) const : bool</li>
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<li class="fn"><b><a href="qglformat.html#operator-eq">operator=</a></b> ( const QGLFormat & ) : QGLFormat &</li>
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