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Viewing changes to pogs-gtk/GetPlayerNameDialog.cs

  • Committer: Matthew Walton
  • Date: 2008-04-26 11:22:37 UTC
  • Revision ID: matthew@matthew-walton.co.uk-20080426112237-b4lscduj1zsnjikn
Join-as-player now works. Still to do: current player list and PMs.
There is also a threading issue with another chunk of network data coming in before we've read the previous one. We might want to not restart the async read until we've actually finished processing, or we need to force processing into the same thread so that it happens sequentially. As a result of this, sometimes it's possible for a joining player to not see the end of the character sheet, and so they never quite finish because they think everything's a character sheet line (although the GM updating the sheet again is capable of kicking it out of that mode if it sees the 402 at the end).

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        public partial class GetPlayerNameDialog : Gtk.Dialog
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        {
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                public GetPlayerNameDialog()
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                {
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                        this.Build();