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Libpng 1.6 does not use the default run-time library when building static
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library builds of libpng; instead of the shared DLL runtime it uses a static
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runtime. If you need to change this make sure to change the setting on all the
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The runtime library settings for each build are as follows:
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NOTICE that libpng 1.5 erroneously used /MD for Debug DLL builds; if you used
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the debug builds in your app and you changed your app to use /MD you will need
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to change it to /MDd for libpng 1.6.
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The Visual Studio 2010 defaults for a Win32 DLL or Static Library project are
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Static Library /MD /MDd