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  • Committer: cecilios
  • Date: 2008-09-22 16:39:15 UTC
  • Revision ID: svn-v4:2587a929-2f0e-0410-ae78-fe6f687d5efe:trunk:389

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//options for Play() method
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#define lmVISUAL_TRACKING           true        //highligth notes on the score as they are played
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#define lmNO_VISUAL_TRACKING        false
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#define NO_MARCAR_COMPAS_PREVIO     false
 
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#define lmNO_COUNTOFF     false
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#define lmLDP_INDENT_STEP   3       //indent step for Source LDP generation
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#define lmXML_INDENT_STEP   3       //indent step for MusicXML generation
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#include "Chord.h"
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#include "ColStaffObjs.h"   //for lmVCursorState;
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#include "../app/Paper.h"
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#include "../sound/SoundManager.h"
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    //positioning
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    void ResetCursor();
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    void MoveRight(bool fNextObject = true);
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    void MoveLeft(bool fPrevObject = true);
 
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    void MoveRight(bool fAlsoChordNotes = true);
 
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    void MoveLeft(bool fAlsoChordNotes = true);
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    void MoveToInitialPosition();
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    void MoveUp();
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    void MoveDown();
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    // play methods
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    void Play(bool fVisualTracking = lmNO_VISUAL_TRACKING,
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              bool fMarcarCompasPrevio = NO_MARCAR_COMPAS_PREVIO,
 
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              bool fCountOff = lmNO_COUNTOFF,
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              lmEPlayMode nPlayMode = ePM_NormalInstrument,
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              long nMM = 0,
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              wxWindow* pWindow = (wxWindow*)NULL );