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Viewing changes to UnityCore/ModelRowAdaptor.h

New libunity scope API.

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#include <string>
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#include <dee.h>
 
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#include "Variant.h"
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namespace unity
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{
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  virtual int GetIntAt(int position) const;
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  virtual unsigned int GetUIntAt(int position) const;
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  virtual float GetFloatAt(int position) const;
 
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  virtual glib::Variant GetVariantAt(int position) const;
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  void SetTarget(DeeModel* model, DeeModelIter* iter, DeeModelTag* tag);
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