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  • Committer: Wolfgang Silbermayr
  • Date: 2009-02-19 13:14:09 UTC
  • Revision ID: wolfgang@silbermayr.at-20090219131409-7nmpvn5bfieibsvc
Renaming fn_actor to fn_level_actor.

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 *
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 * @return 1 if they overlap, otherwise 0.
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 */
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Uint8 fn_shot_overlaps_actor(fn_shot_t * shot, fn_actor_t * actor);
 
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Uint8 fn_shot_overlaps_actor(fn_shot_t * shot, fn_level_actor_t * actor);
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/* --------------------------------------------------------------- */
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 *
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 * @return 1 if they touch, otherwise 0.
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 */
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Uint8 fn_shot_touches_actor(fn_shot_t * shot, fn_actor_t * actor);
 
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Uint8 fn_shot_touches_actor(fn_shot_t * shot, fn_level_actor_t * actor);
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/* --------------------------------------------------------------- */
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