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/// <param name="horizontalWrapMode">The horizontal wrap mode for this texture.</param>
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/// <param name="verticalWrapMode">The vertical wrap mode for this texture.</param>
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/// <param name="clipRegion">The region of the texture to be extracted, or a null reference for the entire texture.</param>
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/// <remarks>If more than one transparent color is specified, you must ensure that they are in canonical order. Use the static method GetCanonicalOrder of the TextureLoadOptions structure to ensure this order.</remarks>
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public TextureParameters(Color.TransparentColor transparentColor, TextureWrapMode horizontalWrapMode, TextureWrapMode verticalWrapMode, TextureClipRegion clipRegion) {
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this.TransparentColor = transparentColor;
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this.HorizontalWrapMode = horizontalWrapMode;