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* Copyright (C) 2001 by Holger Rapp
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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/** void run_intro(void)
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* This functions run some kind of intro. It's mainly thought to be
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* a space holder if an intro is defined somewhen in the future
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void run_intro(void) {
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static Cursor cur; // This is the global cursor instance, init here for the whole game
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const char* bmp=g_fileloc.locate_file("cursor.bmp", TYPE_PIC);
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cursor->set_clrkey(0,0,255);
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g_cur.set_pic(cursor);