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  • Committer: xalioth
  • Date: 2003-05-28 21:44:07 UTC
  • Revision ID: vcs-imports@canonical.com-20030528214407-62hf94ipa2tdjgz9
Fixed many things : planets, nebula info, navigation, drawing bugs.

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        Vec3d helio_to_local(Vec3d*);           // Transform vector from heliocentric coordinate to local
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        Vec3d helio_to_earth_equ(Vec3d*);       // Transform vector from heliocentric coordinate to earth equatorial
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        // Transform vector from heliocentric coordinate to false equatorial : equatorial
 
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        // coordinate but centered on the observer position (usefull for objects close to earth)
 
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        Vec3d helio_to_earth_pos_equ(Vec3d* v);
 
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        // Viewing direction function : 1 move, 0 stop.
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        void move_to(Vec3d _aim);
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        void turn_right(int);