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  • Committer: xalioth
  • Date: 2004-01-05 17:59:24 UTC
  • Revision ID: vcs-imports@canonical.com-20040105175924-tz8nn8nps1h7n3je
Fixed the nebula dot bug.

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        void draw_tex(const Projector* prj, tone_reproductor* eye);
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    void draw_name(const Projector* prj);
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    void draw_circle(const Projector* prj);
 
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    void draw_circle(const Projector* prj, const navigator * nav);
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protected:
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        // Return the radius of a circle containing the object on screen