- Removed old player_random_color command. - Removed player_unique_color command. - Added individual player_random_color commands. To use these commands outside of the menu, use PLAYER_RANDOM_COLOR_ID(1-4) 0 = None, 1 = Random, 2 = Unique - Added menu item for player_random_color under the RGB items. (Idea by DrAg, Menu item name / location by Nelg) - Edited the README.txt file in armageronad\win32 a bit.
//This seems more random. Stolen from the old randomize color, but no comparing. Also another bonus, generates multi colored cycle / tails with the limit increase to 32.