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Viewing changes to unity-shared/ResizingBaseWindow.cpp

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ResizingBaseWindow::ResizingBaseWindow(char const* window_name,
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                                       GeometryAdjuster const& input_adjustment)
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: BaseWindow(window_name, NUX_TRACKER_LOCATION)
 
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: MockableBaseWindow(window_name)
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, input_adjustment_(input_adjustment)
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{ }
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   UpdateInputWindowGeometry();
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}
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void ResizingBaseWindow::SetOpacity(float opacity)
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{
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  nux::BaseWindow::SetOpacity(opacity);
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}
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}