~timo-wingender/widelands/feature-stop-constructionsites

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  • Committer: Timo
  • Date: 2010-03-01 17:22:24 UTC
  • Revision ID: timo@timo-desktop-20100301172224-2ip2fyvxivlw1pca
stopping constructionsites works

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        uint32_t get_built_per64k() const;
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        bool is_stopped() const {return m_is_stopped;}
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        void set_stopped(bool);
 
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        void set_stopped(bool, Game &);
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        virtual WaresQueue & waresqueue(Ware_Index);
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