1
/**************************************************************************
3
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
6
* Permission is hereby granted, free of charge, to any person obtaining a
7
* copy of this software and associated documentation files (the
8
* "Software"), to deal in the Software without restriction, including
9
* without limitation the rights to use, copy, modify, merge, publish,
10
* distribute, sub license, and/or sell copies of the Software, and to
11
* permit persons to whom the Software is furnished to do so, subject to
12
* the following conditions:
14
* The above copyright notice and this permission notice (including the
15
* next paragraph) shall be included in all copies or substantial portions
18
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26
**************************************************************************/
31
#define CMD_3D (0x3<<29)
33
#define PRIM3D_INLINE (CMD_3D | (0x1f<<24))
34
#define PRIM3D_TRILIST (0x0<<18)
35
#define PRIM3D_TRISTRIP (0x1<<18)
36
#define PRIM3D_TRISTRIP_RVRSE (0x2<<18)
37
#define PRIM3D_TRIFAN (0x3<<18)
38
#define PRIM3D_POLY (0x4<<18)
39
#define PRIM3D_LINELIST (0x5<<18)
40
#define PRIM3D_LINESTRIP (0x6<<18)
41
#define PRIM3D_RECTLIST (0x7<<18)
42
#define PRIM3D_POINTLIST (0x8<<18)
43
#define PRIM3D_DIB (0x9<<18)
44
#define PRIM3D_CLEAR_RECT (0xa<<18)
45
#define PRIM3D_ZONE_INIT (0xd<<18)
46
#define PRIM3D_MASK (0x1f<<18)
48
#define _3DSTATE_AA_CMD (CMD_3D | (0x06<<24))
49
#define AA_LINE_ECAAR_WIDTH_ENABLE (1<<16)
50
#define AA_LINE_ECAAR_WIDTH_0_5 0
51
#define AA_LINE_ECAAR_WIDTH_1_0 (1<<14)
52
#define AA_LINE_ECAAR_WIDTH_2_0 (2<<14)
53
#define AA_LINE_ECAAR_WIDTH_4_0 (3<<14)
54
#define AA_LINE_REGION_WIDTH_ENABLE (1<<8)
55
#define AA_LINE_REGION_WIDTH_0_5 0
56
#define AA_LINE_REGION_WIDTH_1_0 (1<<6)
57
#define AA_LINE_REGION_WIDTH_2_0 (2<<6)
58
#define AA_LINE_REGION_WIDTH_4_0 (3<<6)
59
#define AA_LINE_ENABLE ((1<<1) | 1)
60
#define AA_LINE_DISABLE (1<<1)
62
#define _3DSTATE_BUF_INFO_CMD (CMD_3D | (0x1d<<24) | (0x8e<<16) | 1)
64
#define BUF_3D_ID_COLOR_BACK (0x3<<24)
65
#define BUF_3D_ID_DEPTH (0x7<<24)
66
#define BUF_3D_USE_FENCE (1<<23)
67
#define BUF_3D_TILED_SURFACE (1<<22)
68
#define BUF_3D_TILE_WALK_X 0
69
#define BUF_3D_TILE_WALK_Y (1<<21)
70
#define BUF_3D_PITCH(x) (((x)/4)<<2)
72
#define BUF_3D_ADDR(x) ((x) & ~0x3)
74
#define _3DSTATE_COLOR_FACTOR_CMD (CMD_3D | (0x1d<<24) | (0x1<<16))
76
#define _3DSTATE_COLOR_FACTOR_N_CMD(stage) (CMD_3D | (0x1d<<24) | \
79
#define _3DSTATE_CONST_BLEND_COLOR_CMD (CMD_3D | (0x1d<<24) | (0x88<<16))
81
#define _3DSTATE_DFLT_DIFFUSE_CMD (CMD_3D | (0x1d<<24) | (0x99<<16))
83
#define _3DSTATE_DFLT_SPECULAR_CMD (CMD_3D | (0x1d<<24) | (0x9a<<16))
85
#define _3DSTATE_DFLT_Z_CMD (CMD_3D | (0x1d<<24) | (0x98<<16))
87
#define _3DSTATE_DST_BUF_VARS_CMD (CMD_3D | (0x1d<<24) | (0x85<<16))
89
#define DSTORG_HORT_BIAS(x) ((x)<<20)
90
#define DSTORG_VERT_BIAS(x) ((x)<<16)
91
#define COLOR_4_2_2_CHNL_WRT_ALL 0
92
#define COLOR_4_2_2_CHNL_WRT_Y (1<<12)
93
#define COLOR_4_2_2_CHNL_WRT_CR (2<<12)
94
#define COLOR_4_2_2_CHNL_WRT_CB (3<<12)
95
#define COLOR_4_2_2_CHNL_WRT_CRCB (4<<12)
96
#define COLR_BUF_8BIT 0
97
#define COLR_BUF_RGB555 (1<<8)
98
#define COLR_BUF_RGB565 (2<<8)
99
#define COLR_BUF_ARGB8888 (3<<8)
100
#define COLR_BUF_ARGB4444 (8<<8)
101
#define COLR_BUF_ARGB1555 (9<<8)
103
#define DEPTH_IS_W (1<<6)
104
#define DEPTH_FRMT_16_FIXED 0
105
#define DEPTH_FRMT_16_FLOAT (1<<2)
106
#define DEPTH_FRMT_24_FIXED_8_OTHER (2<<2)
107
#define DEPTH_FRMT_24_FLOAT_8_OTHER (3<<2)
108
#define VERT_LINE_STRIDE_1 (1<<1)
109
#define VERT_LINE_STRIDE_0 0
110
#define VERT_LINE_STRIDE_OFS_1 1
111
#define VERT_LINE_STRIDE_OFS_0 0
113
#define _3DSTATE_DRAW_RECT_CMD (CMD_3D|(0x1d<<24)|(0x80<<16)|3)
115
#define DRAW_RECT_DIS_DEPTH_OFS (1<<30)
116
#define DRAW_DITHER_OFS_X(x) ((x)<<26)
117
#define DRAW_DITHER_OFS_Y(x) ((x)<<24)
119
#define DRAW_YMIN(x) ((x)<<16)
120
#define DRAW_XMIN(x) (x)
122
#define DRAW_YMAX(x) ((x)<<16)
123
#define DRAW_XMAX(x) (x)
125
#define DRAW_YORG(x) ((x)<<16)
126
#define DRAW_XORG(x) (x)
128
#define _3DSTATE_ENABLES_1_CMD (CMD_3D|(0x3<<24))
129
#define ENABLE_LOGIC_OP_MASK ((1<<23)|(1<<22))
130
#define ENABLE_LOGIC_OP ((1<<23)|(1<<22))
131
#define DISABLE_LOGIC_OP (1<<23)
132
#define ENABLE_STENCIL_TEST ((1<<21)|(1<<20))
133
#define DISABLE_STENCIL_TEST (1<<21)
134
#define ENABLE_DEPTH_BIAS ((1<<11)|(1<<10))
135
#define DISABLE_DEPTH_BIAS (1<<11)
136
#define ENABLE_SPEC_ADD_MASK ((1<<9)|(1<<8))
137
#define ENABLE_SPEC_ADD ((1<<9)|(1<<8))
138
#define DISABLE_SPEC_ADD (1<<9)
139
#define ENABLE_DIS_FOG_MASK ((1<<7)|(1<<6))
140
#define ENABLE_FOG ((1<<7)|(1<<6))
141
#define DISABLE_FOG (1<<7)
142
#define ENABLE_DIS_ALPHA_TEST_MASK ((1<<5)|(1<<4))
143
#define ENABLE_ALPHA_TEST ((1<<5)|(1<<4))
144
#define DISABLE_ALPHA_TEST (1<<5)
145
#define ENABLE_DIS_CBLEND_MASK ((1<<3)|(1<<2))
146
#define ENABLE_COLOR_BLEND ((1<<3)|(1<<2))
147
#define DISABLE_COLOR_BLEND (1<<3)
148
#define ENABLE_DIS_DEPTH_TEST_MASK ((1<<1)|1)
149
#define ENABLE_DEPTH_TEST ((1<<1)|1)
150
#define DISABLE_DEPTH_TEST (1<<1)
152
/* _3DSTATE_ENABLES_2, p138 */
153
#define _3DSTATE_ENABLES_2_CMD (CMD_3D|(0x4<<24))
154
#define ENABLE_STENCIL_WRITE ((1<<21)|(1<<20))
155
#define DISABLE_STENCIL_WRITE (1<<21)
156
#define ENABLE_TEX_CACHE ((1<<17)|(1<<16))
157
#define DISABLE_TEX_CACHE (1<<17)
158
#define ENABLE_DITHER ((1<<9)|(1<<8))
159
#define DISABLE_DITHER (1<<9)
160
#define ENABLE_COLOR_MASK (1<<10)
161
#define WRITEMASK_ALPHA (1<<7)
162
#define WRITEMASK_ALPHA_SHIFT 7
163
#define WRITEMASK_RED (1<<6)
164
#define WRITEMASK_RED_SHIFT 6
165
#define WRITEMASK_GREEN (1<<5)
166
#define WRITEMASK_GREEN_SHIFT 5
167
#define WRITEMASK_BLUE (1<<4)
168
#define WRITEMASK_BLUE_SHIFT 4
169
#define WRITEMASK_MASK ((1<<4)|(1<<5)|(1<<6)|(1<<7))
170
#define ENABLE_COLOR_WRITE ((1<<3)|(1<<2))
171
#define DISABLE_COLOR_WRITE (1<<3)
172
#define ENABLE_DIS_DEPTH_WRITE_MASK 0x3
173
#define ENABLE_DEPTH_WRITE ((1<<1)|1)
174
#define DISABLE_DEPTH_WRITE (1<<1)
176
/* _3DSTATE_FOG_COLOR, p139 */
177
#define _3DSTATE_FOG_COLOR_CMD (CMD_3D|(0x15<<24))
178
#define FOG_COLOR_RED(x) ((x)<<16)
179
#define FOG_COLOR_GREEN(x) ((x)<<8)
180
#define FOG_COLOR_BLUE(x) (x)
182
/* _3DSTATE_FOG_MODE, p140 */
183
#define _3DSTATE_FOG_MODE_CMD (CMD_3D|(0x1d<<24)|(0x89<<16)|2)
185
#define FOGFUNC_ENABLE (1<<31)
186
#define FOGFUNC_VERTEX 0
187
#define FOGFUNC_PIXEL_EXP (1<<28)
188
#define FOGFUNC_PIXEL_EXP2 (2<<28)
189
#define FOGFUNC_PIXEL_LINEAR (3<<28)
190
#define FOGSRC_INDEX_Z (1<<27)
191
#define FOGSRC_INDEX_W ((1<<27)|(1<<25))
192
#define FOG_LINEAR_CONST (1<<24)
193
#define FOG_CONST_1(x) ((x)<<4)
194
#define ENABLE_FOG_DENSITY (1<<23)
196
#define FOG_CONST_2(x) (x)
198
#define FOG_DENSITY(x) (x)
200
/* _3DSTATE_INDEPENDENT_ALPHA_BLEND, p142 */
201
#define _3DSTATE_INDPT_ALPHA_BLEND_CMD (CMD_3D|(0x0b<<24))
202
#define ENABLE_INDPT_ALPHA_BLEND ((1<<23)|(1<<22))
203
#define DISABLE_INDPT_ALPHA_BLEND (1<<23)
204
#define ALPHA_BLENDFUNC_MASK 0x3f0000
205
#define ENABLE_ALPHA_BLENDFUNC (1<<21)
206
#define ABLENDFUNC_ADD 0
207
#define ABLENDFUNC_SUB (1<<16)
208
#define ABLENDFUNC_RVSE_SUB (2<<16)
209
#define ABLENDFUNC_MIN (3<<16)
210
#define ABLENDFUNC_MAX (4<<16)
211
#define SRC_DST_ABLEND_MASK 0xfff
212
#define ENABLE_SRC_ABLEND_FACTOR (1<<11)
213
#define SRC_ABLEND_FACT(x) ((x)<<6)
214
#define ENABLE_DST_ABLEND_FACTOR (1<<5)
215
#define DST_ABLEND_FACT(x) (x)
217
#define BLENDFACTOR_ZERO 0x01
218
#define BLENDFACTOR_ONE 0x02
219
#define BLENDFACTOR_SRC_COLR 0x03
220
#define BLENDFACTOR_INV_SRC_COLR 0x04
221
#define BLENDFACTOR_SRC_ALPHA 0x05
222
#define BLENDFACTOR_INV_SRC_ALPHA 0x06
223
#define BLENDFACTOR_DST_ALPHA 0x07
224
#define BLENDFACTOR_INV_DST_ALPHA 0x08
225
#define BLENDFACTOR_DST_COLR 0x09
226
#define BLENDFACTOR_INV_DST_COLR 0x0a
227
#define BLENDFACTOR_SRC_ALPHA_SATURATE 0x0b
228
#define BLENDFACTOR_CONST_COLOR 0x0c
229
#define BLENDFACTOR_INV_CONST_COLOR 0x0d
230
#define BLENDFACTOR_CONST_ALPHA 0x0e
231
#define BLENDFACTOR_INV_CONST_ALPHA 0x0f
232
#define BLENDFACTOR_MASK 0x0f
234
/* _3DSTATE_MAP_BLEND_ARG, p152 */
235
#define _3DSTATE_MAP_BLEND_ARG_CMD(stage) (CMD_3D|(0x0e<<24)|((stage)<<20))
237
#define TEXPIPE_COLOR 0
238
#define TEXPIPE_ALPHA (1<<18)
239
#define TEXPIPE_KILL (2<<18)
240
#define TEXBLEND_ARG0 0
241
#define TEXBLEND_ARG1 (1<<15)
242
#define TEXBLEND_ARG2 (2<<15)
243
#define TEXBLEND_ARG3 (3<<15)
244
#define TEXBLENDARG_MODIFY_PARMS (1<<6)
245
#define TEXBLENDARG_REPLICATE_ALPHA (1<<5)
246
#define TEXBLENDARG_INV_ARG (1<<4)
247
#define TEXBLENDARG_ONE 0
248
#define TEXBLENDARG_FACTOR 0x01
249
#define TEXBLENDARG_ACCUM 0x02
250
#define TEXBLENDARG_DIFFUSE 0x03
251
#define TEXBLENDARG_SPEC 0x04
252
#define TEXBLENDARG_CURRENT 0x05
253
#define TEXBLENDARG_TEXEL0 0x06
254
#define TEXBLENDARG_TEXEL1 0x07
255
#define TEXBLENDARG_TEXEL2 0x08
256
#define TEXBLENDARG_TEXEL3 0x09
257
#define TEXBLENDARG_FACTOR_N 0x0e
259
/* _3DSTATE_MAP_BLEND_OP, p155 */
260
#define _3DSTATE_MAP_BLEND_OP_CMD(stage) (CMD_3D|(0x0d<<24)|((stage)<<20))
262
# define TEXPIPE_COLOR 0
263
# define TEXPIPE_ALPHA (1<<18)
264
# define TEXPIPE_KILL (2<<18)
266
#define ENABLE_TEXOUTPUT_WRT_SEL (1<<17)
267
#define TEXOP_OUTPUT_CURRENT 0
268
#define TEXOP_OUTPUT_ACCUM (1<<15)
269
#define ENABLE_TEX_CNTRL_STAGE ((1<<12)|(1<<11))
270
#define DISABLE_TEX_CNTRL_STAGE (1<<12)
271
#define TEXOP_SCALE_SHIFT 9
272
#define TEXOP_SCALE_1X (0 << TEXOP_SCALE_SHIFT)
273
#define TEXOP_SCALE_2X (1 << TEXOP_SCALE_SHIFT)
274
#define TEXOP_SCALE_4X (2 << TEXOP_SCALE_SHIFT)
275
#define TEXOP_MODIFY_PARMS (1<<8)
276
#define TEXOP_LAST_STAGE (1<<7)
277
#define TEXBLENDOP_KILLPIXEL 0x02
278
#define TEXBLENDOP_ARG1 0x01
279
#define TEXBLENDOP_ARG2 0x02
280
#define TEXBLENDOP_MODULATE 0x03
281
#define TEXBLENDOP_ADD 0x06
282
#define TEXBLENDOP_ADDSIGNED 0x07
283
#define TEXBLENDOP_BLEND 0x08
284
#define TEXBLENDOP_BLEND_AND_ADD 0x09
285
#define TEXBLENDOP_SUBTRACT 0x0a
286
#define TEXBLENDOP_DOT3 0x0b
287
#define TEXBLENDOP_DOT4 0x0c
288
#define TEXBLENDOP_MODULATE_AND_ADD 0x0d
289
#define TEXBLENDOP_MODULATE_2X_AND_ADD 0x0e
290
#define TEXBLENDOP_MODULATE_4X_AND_ADD 0x0f
292
/* _3DSTATE_MAP_BUMP_TABLE, p160 TODO */
293
/* _3DSTATE_MAP_COLOR_CHROMA_KEY, p161 TODO */
295
#define _3DSTATE_MAP_COORD_TRANSFORM ((3<<29)|(0x1d<<24)|(0x8c<<16))
296
#define DISABLE_TEX_TRANSFORM (1<<28)
297
#define TEXTURE_SET(x) (x<<29)
299
#define _3DSTATE_VERTEX_TRANSFORM ((3<<29)|(0x1d<<24)|(0x8b<<16))
300
#define DISABLE_VIEWPORT_TRANSFORM (1<<31)
301
#define DISABLE_PERSPECTIVE_DIVIDE (1<<29)
303
/* _3DSTATE_MAP_COORD_SET_BINDINGS, p162 */
304
#define _3DSTATE_MAP_COORD_SETBIND_CMD (CMD_3D|(0x1d<<24)|(0x02<<16))
305
#define TEXBIND_MASK3 ((1<<15)|(1<<14)|(1<<13)|(1<<12))
306
#define TEXBIND_MASK2 ((1<<11)|(1<<10)|(1<<9)|(1<<8))
307
#define TEXBIND_MASK1 ((1<<7)|(1<<6)|(1<<5)|(1<<4))
308
#define TEXBIND_MASK0 ((1<<3)|(1<<2)|(1<<1)|1)
310
#define TEXBIND_SET3(x) ((x)<<12)
311
#define TEXBIND_SET2(x) ((x)<<8)
312
#define TEXBIND_SET1(x) ((x)<<4)
313
#define TEXBIND_SET0(x) (x)
315
#define TEXCOORDSRC_KEEP 0
316
#define TEXCOORDSRC_DEFAULT 0x01
317
#define TEXCOORDSRC_VTXSET_0 0x08
318
#define TEXCOORDSRC_VTXSET_1 0x09
319
#define TEXCOORDSRC_VTXSET_2 0x0a
320
#define TEXCOORDSRC_VTXSET_3 0x0b
321
#define TEXCOORDSRC_VTXSET_4 0x0c
322
#define TEXCOORDSRC_VTXSET_5 0x0d
323
#define TEXCOORDSRC_VTXSET_6 0x0e
324
#define TEXCOORDSRC_VTXSET_7 0x0f
326
#define MAP_UNIT(unit) ((unit)<<16)
327
#define MAP_UNIT_MASK (0x7<<16)
329
/* _3DSTATE_MAP_COORD_SETS, p164 */
330
#define _3DSTATE_MAP_COORD_SET_CMD (CMD_3D|(0x1c<<24)|(0x01<<19))
331
#define TEXCOORD_SET(n) ((n)<<16)
332
#define ENABLE_TEXCOORD_PARAMS (1<<15)
333
#define TEXCOORDS_ARE_NORMAL (1<<14)
334
#define TEXCOORDS_ARE_IN_TEXELUNITS 0
335
#define TEXCOORDTYPE_CARTESIAN 0
336
#define TEXCOORDTYPE_HOMOGENEOUS (1<<11)
337
#define TEXCOORDTYPE_VECTOR (2<<11)
338
#define TEXCOORDTYPE_MASK (0x7<<11)
339
#define ENABLE_ADDR_V_CNTL (1<<7)
340
#define ENABLE_ADDR_U_CNTL (1<<3)
341
#define TEXCOORD_ADDR_V_MODE(x) ((x)<<4)
342
#define TEXCOORD_ADDR_U_MODE(x) (x)
343
#define TEXCOORDMODE_WRAP 0
344
#define TEXCOORDMODE_MIRROR 1
345
#define TEXCOORDMODE_CLAMP 2
346
#define TEXCOORDMODE_WRAP_SHORTEST 3
347
#define TEXCOORDMODE_CLAMP_BORDER 4
348
#define TEXCOORD_ADDR_V_MASK 0x70
349
#define TEXCOORD_ADDR_U_MASK 0x7
351
/* _3DSTATE_MAP_CUBE, p168 TODO */
352
#define _3DSTATE_MAP_CUBE (CMD_3D|(0x1c<<24)|(0x0a<<19))
353
#define CUBE_NEGX_ENABLE (1<<5)
354
#define CUBE_POSX_ENABLE (1<<4)
355
#define CUBE_NEGY_ENABLE (1<<3)
356
#define CUBE_POSY_ENABLE (1<<2)
357
#define CUBE_NEGZ_ENABLE (1<<1)
358
#define CUBE_POSZ_ENABLE (1<<0)
360
#define _3DSTATE_MAP_INFO_CMD (CMD_3D|(0x1d<<24)|(0x0<<16)|3)
361
#define TEXMAP_INDEX(x) ((x)<<28)
362
#define MAP_SURFACE_8BIT (1<<24)
363
#define MAP_SURFACE_16BIT (2<<24)
364
#define MAP_SURFACE_32BIT (3<<24)
365
#define MAP_FORMAT_2D (0)
366
#define MAP_FORMAT_3D_CUBE (1<<11)
368
/* _3DSTATE_MODES_1, p190 */
369
#define _3DSTATE_MODES_1_CMD (CMD_3D|(0x08<<24))
370
#define BLENDFUNC_MASK 0x3f0000
371
#define ENABLE_COLR_BLND_FUNC (1<<21)
372
#define BLENDFUNC_ADD 0
373
#define BLENDFUNC_SUB (1<<16)
374
#define BLENDFUNC_RVRSE_SUB (2<<16)
375
#define BLENDFUNC_MIN (3<<16)
376
#define BLENDFUNC_MAX (4<<16)
377
#define SRC_DST_BLND_MASK 0xfff
378
#define ENABLE_SRC_BLND_FACTOR (1<<11)
379
#define ENABLE_DST_BLND_FACTOR (1<<5)
380
#define SRC_BLND_FACT(x) ((x)<<6)
381
#define DST_BLND_FACT(x) (x)
383
/* _3DSTATE_MODES_2, p192 */
384
#define _3DSTATE_MODES_2_CMD (CMD_3D|(0x0f<<24))
385
#define ENABLE_GLOBAL_DEPTH_BIAS (1<<22)
386
#define GLOBAL_DEPTH_BIAS(x) ((x)<<14)
387
#define ENABLE_ALPHA_TEST_FUNC (1<<13)
388
#define ENABLE_ALPHA_REF_VALUE (1<<8)
389
#define ALPHA_TEST_FUNC(x) ((x)<<9)
390
#define ALPHA_REF_VALUE(x) (x)
392
#define ALPHA_TEST_REF_MASK 0x3fff
394
/* _3DSTATE_MODES_3, p193 */
395
#define _3DSTATE_MODES_3_CMD (CMD_3D|(0x02<<24))
396
#define DEPTH_TEST_FUNC_MASK 0x1f0000
397
#define ENABLE_DEPTH_TEST_FUNC (1<<20)
398
/* Uses COMPAREFUNC */
399
#define DEPTH_TEST_FUNC(x) ((x)<<16)
400
#define ENABLE_ALPHA_SHADE_MODE (1<<11)
401
#define ENABLE_FOG_SHADE_MODE (1<<9)
402
#define ENABLE_SPEC_SHADE_MODE (1<<7)
403
#define ENABLE_COLOR_SHADE_MODE (1<<5)
404
#define ALPHA_SHADE_MODE(x) ((x)<<10)
405
#define FOG_SHADE_MODE(x) ((x)<<8)
406
#define SPEC_SHADE_MODE(x) ((x)<<6)
407
#define COLOR_SHADE_MODE(x) ((x)<<4)
408
#define CULLMODE_MASK 0xf
409
#define ENABLE_CULL_MODE (1<<3)
410
#define CULLMODE_BOTH 0
411
#define CULLMODE_NONE 1
412
#define CULLMODE_CW 2
413
#define CULLMODE_CCW 3
415
#define SHADE_MODE_LINEAR 0
416
#define SHADE_MODE_FLAT 0x1
418
/* _3DSTATE_MODES_4, p195 */
419
#define _3DSTATE_MODES_4_CMD (CMD_3D|(0x16<<24))
420
#define ENABLE_LOGIC_OP_FUNC (1<<23)
421
#define LOGIC_OP_FUNC(x) ((x)<<18)
422
#define LOGICOP_MASK ((1<<18)|(1<<19)|(1<<20)|(1<<21))
423
#define LOGICOP_CLEAR 0
424
#define LOGICOP_NOR 0x1
425
#define LOGICOP_AND_INV 0x2
426
#define LOGICOP_COPY_INV 0x3
427
#define LOGICOP_AND_RVRSE 0x4
428
#define LOGICOP_INV 0x5
429
#define LOGICOP_XOR 0x6
430
#define LOGICOP_NAND 0x7
431
#define LOGICOP_AND 0x8
432
#define LOGICOP_EQUIV 0x9
433
#define LOGICOP_NOOP 0xa
434
#define LOGICOP_OR_INV 0xb
435
#define LOGICOP_COPY 0xc
436
#define LOGICOP_OR_RVRSE 0xd
437
#define LOGICOP_OR 0xe
438
#define LOGICOP_SET 0xf
439
#define MODE4_ENABLE_STENCIL_TEST_MASK ((1<<17)|(0xff00))
440
#define ENABLE_STENCIL_TEST_MASK (1<<17)
441
#define STENCIL_TEST_MASK(x) ((x)<<8)
442
#define MODE4_ENABLE_STENCIL_WRITE_MASK ((1<<16)|(0x00ff))
443
#define ENABLE_STENCIL_WRITE_MASK (1<<16)
444
#define STENCIL_WRITE_MASK(x) ((x)&0xff)
446
/* _3DSTATE_MODES_5, p196 */
447
#define _3DSTATE_MODES_5_CMD (CMD_3D|(0x0c<<24))
448
#define ENABLE_SPRITE_POINT_TEX (1<<23)
449
#define SPRITE_POINT_TEX_ON (1<<22)
450
#define PIPELINE_FLUSH_RENDER_CACHE (1<<18)
451
#define PIPELINE_FLUSH_TEXTURE_CACHE (1<<16)
452
#define FIXED_LINE_WIDTH_MASK 0xfc00
453
#define ENABLE_FIXED_LINE_WIDTH (1<<15)
454
#define FIXED_LINE_WIDTH(x) ((x)<<10)
455
#define FIXED_POINT_WIDTH_MASK 0x3ff
456
#define ENABLE_FIXED_POINT_WIDTH (1<<9)
457
#define FIXED_POINT_WIDTH(x) (x)
459
/* _3DSTATE_RASTERIZATION_RULES, p198 */
460
#define _3DSTATE_RASTER_RULES_CMD (CMD_3D|(0x07<<24))
461
#define ENABLE_POINT_RASTER_RULE (1<<15)
462
#define OGL_POINT_RASTER_RULE (1<<13)
463
#define ENABLE_LINE_STRIP_PROVOKE_VRTX (1<<8)
464
#define ENABLE_TRI_FAN_PROVOKE_VRTX (1<<5)
465
#define ENABLE_TRI_STRIP_PROVOKE_VRTX (1<<2)
466
#define LINE_STRIP_PROVOKE_VRTX(x) ((x)<<6)
467
#define TRI_FAN_PROVOKE_VRTX(x) ((x)<<3)
468
#define TRI_STRIP_PROVOKE_VRTX(x) (x)
470
/* _3DSTATE_SCISSOR_ENABLE, p200 */
471
#define _3DSTATE_SCISSOR_ENABLE_CMD (CMD_3D|(0x1c<<24)|(0x10<<19))
472
#define ENABLE_SCISSOR_RECT ((1<<1) | 1)
473
#define DISABLE_SCISSOR_RECT (1<<1)
475
/* _3DSTATE_SCISSOR_RECTANGLE_0, p201 */
476
#define _3DSTATE_SCISSOR_RECT_0_CMD (CMD_3D|(0x1d<<24)|(0x81<<16)|1)
478
#define SCISSOR_RECT_0_YMIN(x) ((x)<<16)
479
#define SCISSOR_RECT_0_XMIN(x) (x)
481
#define SCISSOR_RECT_0_YMAX(x) ((x)<<16)
482
#define SCISSOR_RECT_0_XMAX(x) (x)
484
/* _3DSTATE_STENCIL_TEST, p202 */
485
#define _3DSTATE_STENCIL_TEST_CMD (CMD_3D|(0x09<<24))
486
#define ENABLE_STENCIL_PARMS (1<<23)
487
#define STENCIL_OPS_MASK (0xffc000)
488
#define STENCIL_FAIL_OP(x) ((x)<<20)
489
#define STENCIL_PASS_DEPTH_FAIL_OP(x) ((x)<<17)
490
#define STENCIL_PASS_DEPTH_PASS_OP(x) ((x)<<14)
492
#define ENABLE_STENCIL_TEST_FUNC_MASK ((1<<13)|(1<<12)|(1<<11)|(1<<10)|(1<<9))
493
#define ENABLE_STENCIL_TEST_FUNC (1<<13)
494
/* Uses COMPAREFUNC */
495
#define STENCIL_TEST_FUNC(x) ((x)<<9)
496
#define STENCIL_REF_VALUE_MASK ((1<<8)|0xff)
497
#define ENABLE_STENCIL_REF_VALUE (1<<8)
498
#define STENCIL_REF_VALUE(x) (x)
500
/* _3DSTATE_VERTEX_FORMAT, p204 */
501
#define _3DSTATE_VFT0_CMD (CMD_3D|(0x05<<24))
502
#define VFT0_POINT_WIDTH (1<<12)
503
#define VFT0_TEX_COUNT_MASK (7<<8)
504
#define VFT0_TEX_COUNT_SHIFT 8
505
#define VFT0_TEX_COUNT(x) ((x)<<8)
506
#define VFT0_SPEC (1<<7)
507
#define VFT0_DIFFUSE (1<<6)
508
#define VFT0_DEPTH_OFFSET (1<<5)
509
#define VFT0_XYZ (1<<1)
510
#define VFT0_XYZW (2<<1)
511
#define VFT0_XY (3<<1)
512
#define VFT0_XYW (4<<1)
513
#define VFT0_XYZW_MASK (7<<1)
515
/* _3DSTATE_VERTEX_FORMAT_2, p206 */
516
#define _3DSTATE_VERTEX_FORMAT_2_CMD (CMD_3D|(0x0a<<24))
517
#define VFT1_TEX7_FMT(x) ((x)<<14)
518
#define VFT1_TEX6_FMT(x) ((x)<<12)
519
#define VFT1_TEX5_FMT(x) ((x)<<10)
520
#define VFT1_TEX4_FMT(x) ((x)<<8)
521
#define VFT1_TEX3_FMT(x) ((x)<<6)
522
#define VFT1_TEX2_FMT(x) ((x)<<4)
523
#define VFT1_TEX1_FMT(x) ((x)<<2)
524
#define VFT1_TEX0_FMT(x) (x)
525
#define VFT1_TEX0_MASK 3
526
#define VFT1_TEX1_SHIFT 2
527
#define TEXCOORDFMT_2D 0
528
#define TEXCOORDFMT_3D 1
529
#define TEXCOORDFMT_4D 2
530
#define TEXCOORDFMT_1D 3
532
/*New stuff picked up along the way */
534
#define MLC_LOD_BIAS_MASK ((1<<7)-1)
536
/* _3DSTATE_VERTEX_TRANSFORM, p207 */
537
#define _3DSTATE_VERTEX_TRANS_CMD (CMD_3D|(0x1d<<24)|(0x8b<<16)|0)
538
#define _3DSTATE_VERTEX_TRANS_MTX_CMD (CMD_3D|(0x1d<<24)|(0x8b<<16)|6)
540
#define ENABLE_VIEWPORT_TRANSFORM ((1<<31)|(1<<30))
541
#define DISABLE_VIEWPORT_TRANSFORM (1<<31)
542
#define ENABLE_PERSP_DIVIDE ((1<<29)|(1<<28))
543
#define DISABLE_PERSP_DIVIDE (1<<29)
544
#define VRTX_TRANS_LOAD_MATRICES 0x7421
545
#define VRTX_TRANS_NO_LOAD_MATRICES 0x0000
546
/* Dword 2 -> 7 are matrix elements */
548
/* _3DSTATE_W_STATE, p209 */
549
#define _3DSTATE_W_STATE_CMD (CMD_3D|(0x1d<<24)|(0x8d<<16)|1)
551
#define MAGIC_W_STATE_DWORD1 0x00000008
553
#define WFAR_VALUE(x) (x)
555
/* Stipple command, carried over from the i810, apparently:
557
#define _3DSTATE_STIPPLE (CMD_3D|(0x1d<<24)|(0x83<<16))
558
#define ST1_ENABLE (1<<16)
559
#define ST1_MASK (0xffff)
561
#define _3DSTATE_LOAD_STATE_IMMEDIATE_1 (CMD_3D|(0x1d<<24)|(0x04<<16))
562
#define I1_LOAD_S(n) (1<<((n)+4))
563
#define S3_POINT_WIDTH_SHIFT 23
564
#define S3_LINE_WIDTH_SHIFT 19
565
#define S3_ALPHA_SHADE_MODE_SHIFT 18
566
#define S3_FOG_SHADE_MODE_SHIFT 17
567
#define S3_SPEC_SHADE_MODE_SHIFT 16
568
#define S3_COLOR_SHADE_MODE_SHIFT 15
569
#define S3_CULL_MODE_SHIFT 13
570
#define S3_CULLMODE_BOTH (0)
571
#define S3_CULLMODE_NONE (1<<13)
572
#define S3_CULLMODE_CW (2<<13)
573
#define S3_CULLMODE_CCW (3<<13)
574
#define S3_POINT_WIDTH_PRESENT (1<<12)
575
#define S3_SPEC_FOG_PRESENT (1<<11)
576
#define S3_DIFFUSE_PRESENT (1<<10)
577
#define S3_DEPTH_OFFSET_PRESENT (1<<9)
578
#define S3_POSITION_SHIFT 6
579
#define S3_VERTEXHAS_XYZ (1<<6)
580
#define S3_VERTEXHAS_XYZW (2<<6)
581
#define S3_VERTEXHAS_XY (3<<6)
582
#define S3_VERTEXHAS_XYW (4<<6)
583
#define S3_ENABLE_SPEC_ADD (1<<5)
584
#define S3_ENABLE_FOG (1<<4)
585
#define S3_ENABLE_LOCAL_DEPTH_BIAS (1<<3)
586
#define S3_ENABLE_SPRITE_POINT (1<<1)
587
#define S3_ENABLE_ANTIALIASING 1
588
#define S7_ENABLE_LOGIC_OP (1<<0)
589
#define S8_ENABLE_ALPHA_TEST (1<<31)
590
#define S8_ALPHA_TEST_FUNC_SHIFT 28
591
#define S8_ALPHA_REFVALUE_SHIFT 20
592
#define S8_ENABLE_DEPTH_TEST (1<<19)
593
#define S8_DEPTH_TEST_FUNC_SHIFT 16
594
#define S8_ENABLE_COLOR_BLEND (1<<15)
595
#define S8_COLOR_BLEND_FUNC_SHIFT 12
596
#define S8_BLENDFUNC_ADD (0)
597
#define S8_BLENDFUNC_SUB (1<<12)
598
#define S8_BLENDFUNC_RVRSE_SUB (2<<12)
599
#define S8_BLENDFUNC_MIN (3<<12)
600
#define S8_BLENDFUNC_MAX (4<<12)
601
#define S8_SRC_BLEND_FACTOR_SHIFT 8
602
#define S8_DST_BLEND_FACTOR_SHIFT 4
603
#define S8_ENABLE_DEPTH_BUFFER_WRITE (1<<3)
604
#define S8_ENABLE_COLOR_BUFFER_WRITE (1<<2)
606
#define _3DSTATE_LOAD_STATE_IMMEDIATE_2 (CMD_3D|(0x1d<<24)|(0x03<<16))
607
#define LOAD_TEXTURE_MAP(x) (1<<((x)+11))
608
#define LOAD_TEXTURE_BLEND_STAGE(x) (1<<((x)+7))
609
#define LOAD_GLOBAL_COLOR_FACTOR (1<<6)
611
#define TM0S0_ADDRESS_MASK 0xfffffffc
612
#define TM0S0_USE_FENCE (1<<1)
614
#define TM0S1_HEIGHT_SHIFT 21
615
#define TM0S1_WIDTH_SHIFT 10
616
#define TM0S1_PALETTE_SELECT (1<<9)
617
#define TM0S1_MAPSURF_FORMAT_MASK (0x7 << 6)
618
#define TM0S1_MAPSURF_FORMAT_SHIFT 6
619
#define MAPSURF_8BIT_INDEXED (0<<6)
620
#define MAPSURF_8BIT (1<<6)
621
#define MAPSURF_16BIT (2<<6)
622
#define MAPSURF_32BIT (3<<6)
623
#define MAPSURF_411 (4<<6)
624
#define MAPSURF_422 (5<<6)
625
#define MAPSURF_COMPRESSED (6<<6)
626
#define MAPSURF_4BIT_INDEXED (7<<6)
627
#define TM0S1_MT_FORMAT_MASK (0x7 << 3)
628
#define TM0S1_MT_FORMAT_SHIFT 3
629
#define MT_4BIT_IDX_ARGB8888 (7<<3) /* SURFACE_4BIT_INDEXED */
630
#define MT_8BIT_IDX_RGB565 (0<<3) /* SURFACE_8BIT_INDEXED */
631
#define MT_8BIT_IDX_ARGB1555 (1<<3)
632
#define MT_8BIT_IDX_ARGB4444 (2<<3)
633
#define MT_8BIT_IDX_AY88 (3<<3)
634
#define MT_8BIT_IDX_ABGR8888 (4<<3)
635
#define MT_8BIT_IDX_BUMP_88DVDU (5<<3)
636
#define MT_8BIT_IDX_BUMP_655LDVDU (6<<3)
637
#define MT_8BIT_IDX_ARGB8888 (7<<3)
638
#define MT_8BIT_I8 (0<<3) /* SURFACE_8BIT */
639
#define MT_8BIT_L8 (1<<3)
640
#define MT_8BIT_A8 (4<<3)
641
#define MT_16BIT_RGB565 (0<<3) /* SURFACE_16BIT */
642
#define MT_16BIT_ARGB1555 (1<<3)
643
#define MT_16BIT_ARGB4444 (2<<3)
644
#define MT_16BIT_AY88 (3<<3)
645
#define MT_16BIT_DIB_ARGB1555_8888 (4<<3)
646
#define MT_16BIT_BUMP_88DVDU (5<<3)
647
#define MT_16BIT_BUMP_655LDVDU (6<<3)
648
#define MT_16BIT_DIB_RGB565_8888 (7<<3)
649
#define MT_32BIT_ARGB8888 (0<<3) /* SURFACE_32BIT */
650
#define MT_32BIT_ABGR8888 (1<<3)
651
#define MT_32BIT_XRGB8888 (2<<3)
652
#define MT_32BIT_XBGR8888 (3<<3)
653
#define MT_32BIT_BUMP_XLDVDU_8888 (6<<3)
654
#define MT_32BIT_DIB_8888 (7<<3)
655
#define MT_411_YUV411 (0<<3) /* SURFACE_411 */
656
#define MT_422_YCRCB_SWAPY (0<<3) /* SURFACE_422 */
657
#define MT_422_YCRCB_NORMAL (1<<3)
658
#define MT_422_YCRCB_SWAPUV (2<<3)
659
#define MT_422_YCRCB_SWAPUVY (3<<3)
660
#define MT_COMPRESS_DXT1 (0<<3) /* SURFACE_COMPRESSED */
661
#define MT_COMPRESS_DXT2_3 (1<<3)
662
#define MT_COMPRESS_DXT4_5 (2<<3)
663
#define MT_COMPRESS_FXT1 (3<<3)
664
#define TM0S1_COLORSPACE_CONVERSION (1 << 2)
665
#define TM0S1_TILED_SURFACE (1 << 1)
666
#define TM0S1_TILE_WALK (1 << 0)
668
#define TM0S2_PITCH_SHIFT 21
669
#define TM0S2_CUBE_FACE_ENA_SHIFT 15
670
#define TM0S2_CUBE_FACE_ENA_MASK (1<<15)
671
#define TM0S2_MAP_FORMAT (1<<14)
672
#define TM0S2_MAP_2D (0<<14)
673
#define TM0S2_MAP_3D_CUBE (1<<14)
674
#define TM0S2_VERTICAL_LINE_STRIDE (1<<13)
675
#define TM0S2_VERITCAL_LINE_STRIDE_OFF (1<<12)
676
#define TM0S2_OUTPUT_CHAN_SHIFT 10
677
#define TM0S2_OUTPUT_CHAN_MASK (3<<10)
679
#define TM0S3_MIP_FILTER_MASK (0x3<<30)
680
#define TM0S3_MIP_FILTER_SHIFT 30
681
#define MIPFILTER_NONE 0
682
#define MIPFILTER_NEAREST 1
683
#define MIPFILTER_LINEAR 3
684
#define TM0S3_MAG_FILTER_MASK (0x3<<28)
685
#define TM0S3_MAG_FILTER_SHIFT 28
686
#define TM0S3_MIN_FILTER_MASK (0x3<<26)
687
#define TM0S3_MIN_FILTER_SHIFT 26
688
#define FILTER_NEAREST 0
689
#define FILTER_LINEAR 1
690
#define FILTER_ANISOTROPIC 2
692
#define TM0S3_LOD_BIAS_SHIFT 17
693
#define TM0S3_LOD_BIAS_MASK (0x1ff<<17)
694
#define TM0S3_MAX_MIP_SHIFT 9
695
#define TM0S3_MAX_MIP_MASK (0xff<<9)
696
#define TM0S3_MIN_MIP_SHIFT 3
697
#define TM0S3_MIN_MIP_MASK (0x3f<<3)
698
#define TM0S3_KILL_PIXEL (1<<2)
699
#define TM0S3_KEYED_FILTER (1<<1)
700
#define TM0S3_CHROMA_KEY (1<<0)
702
/* _3DSTATE_MAP_TEXEL_STREAM, p188 */
703
#define _3DSTATE_MAP_TEX_STREAM_CMD (CMD_3D|(0x1c<<24)|(0x05<<19))
704
#define DISABLE_TEX_STREAM_BUMP (1<<12)
705
#define ENABLE_TEX_STREAM_BUMP ((1<<12)|(1<<11))
706
#define TEX_MODIFY_UNIT_0 0
707
#define TEX_MODIFY_UNIT_1 (1<<8)
708
#define ENABLE_TEX_STREAM_COORD_SET (1<<7)
709
#define TEX_STREAM_COORD_SET(x) ((x)<<4)
710
#define ENABLE_TEX_STREAM_MAP_IDX (1<<3)
711
#define TEX_STREAM_MAP_IDX(x) (x)
713
#define FLUSH_MAP_CACHE (1<<0)
715
#define _3DSTATE_MAP_FILTER_CMD (CMD_3D|(0x1c<<24)|(0x02<<19))
716
#define FILTER_TEXMAP_INDEX(x) ((x) << 16)
717
#define MAG_MODE_FILTER_ENABLE (1 << 5)
718
#define MIN_MODE_FILTER_ENABLE (1 << 2)
719
#define MAG_MAPFILTER_NEAREST (0 << 3)
720
#define MAG_MAPFILTER_LINEAR (1 << 3)
721
#define MAG_MAPFILTER_ANISOTROPIC (2 << 3)
722
#define MIN_MAPFILTER_NEAREST (0)
723
#define MIN_MAPFILTER_LINEAR (1)
724
#define MIN_MAPFILTER_ANISOTROPIC (2)
725
#define ENABLE_KEYS (1<<15)
726
#define DISABLE_COLOR_KEY 0
727
#define DISABLE_CHROMA_KEY 0
728
#define DISABLE_KILL_PIXEL 0
729
#define ENABLE_MIP_MODE_FILTER (1 << 9)
730
#define MIPFILTER_NONE 0
731
#define MIPFILTER_NEAREST 1
732
#define MIPFILTER_LINEAR 3
734
#define TB0C_LAST_STAGE (1 << 31)
735
#define TB0C_RESULT_SCALE_1X (0 << 29)
736
#define TB0C_RESULT_SCALE_2X (1 << 29)
737
#define TB0C_RESULT_SCALE_4X (2 << 29)
738
#define TB0C_OP_ARG1 (1 << 25)
739
#define TB0C_OP_MODULATE (3 << 25)
740
#define TB0C_OUTPUT_WRITE_CURRENT (0 << 24)
741
#define TB0C_OUTPUT_WRITE_ACCUM (1 << 24)
742
#define TB0C_ARG3_REPLICATE_ALPHA (1<<23)
743
#define TB0C_ARG3_INVERT (1<<22)
744
#define TB0C_ARG3_SEL_XXX
745
#define TB0C_ARG2_REPLICATE_ALPHA (1<<17)
746
#define TB0C_ARG2_INVERT (1<<16)
747
#define TB0C_ARG2_SEL_ONE (0 << 12)
748
#define TB0C_ARG2_SEL_DIFFUSE (3 << 12)
749
#define TB0C_ARG2_SEL_SPECULAR (4 << 12)
750
#define TB0C_ARG2_SEL_FACTOR (1 << 12)
751
#define TB0C_ARG2_SEL_TEXEL0 (6 << 12)
752
#define TB0C_ARG2_SEL_TEXEL1 (7 << 12)
753
#define TB0C_ARG2_SEL_TEXEL2 (8 << 12)
754
#define TB0C_ARG2_SEL_TEXEL3 (9 << 12)
755
#define TB0C_ARG1_REPLICATE_ALPHA (1<<11)
756
#define TB0C_ARG1_INVERT (1<<10)
757
#define TB0C_ARG1_SEL_ONE (0 << 6)
758
#define TB0C_ARG1_SEL_DIFFUSE (3 << 6)
759
#define TB0C_ARG1_SEL_SPECULAR (4 << 6)
760
#define TB0C_ARG1_SEL_TEXEL0 (6 << 6)
761
#define TB0C_ARG1_SEL_TEXEL1 (7 << 6)
762
#define TB0C_ARG1_SEL_TEXEL2 (8 << 6)
763
#define TB0C_ARG1_SEL_TEXEL3 (9 << 6)
764
#define TB0C_ARG0_REPLICATE_ALPHA (1<<5)
765
#define TB0C_ARG0_SEL_XXX
767
#define TB0A_CTR_STAGE_ENABLE (1<<31)
768
#define TB0A_RESULT_SCALE_1X (0 << 29)
769
#define TB0A_RESULT_SCALE_2X (1 << 29)
770
#define TB0A_RESULT_SCALE_4X (2 << 29)
771
#define TB0A_OP_ARG1 (1 << 25)
772
#define TB0A_OP_MODULATE (3 << 25)
773
#define TB0A_OUTPUT_WRITE_CURRENT (0<<24)
774
#define TB0A_OUTPUT_WRITE_ACCUM (1<<24)
775
#define TB0A_CTR_STAGE_SEL_BITS_XXX
776
#define TB0A_ARG3_SEL_XXX
777
#define TB0A_ARG3_INVERT (1<<17)
778
#define TB0A_ARG2_INVERT (1<<16)
779
#define TB0A_ARG2_SEL_ONE (0 << 12)
780
#define TB0A_ARG2_SEL_DIFFUSE (3 << 12)
781
#define TB0A_ARG2_SEL_SPECULAR (4 << 12)
782
#define TB0A_ARG2_SEL_TEXEL0 (6 << 12)
783
#define TB0A_ARG2_SEL_TEXEL1 (7 << 12)
784
#define TB0A_ARG2_SEL_TEXEL2 (8 << 12)
785
#define TB0A_ARG2_SEL_TEXEL3 (9 << 12)
786
#define TB0A_ARG1_INVERT (1<<10)
787
#define TB0A_ARG1_SEL_ONE (0 << 6)
788
#define TB0A_ARG1_SEL_DIFFUSE (3 << 6)
789
#define TB0A_ARG1_SEL_SPECULAR (4 << 6)
790
#define TB0A_ARG1_SEL_TEXEL0 (6 << 6)
791
#define TB0A_ARG1_SEL_TEXEL1 (7 << 6)
792
#define TB0A_ARG1_SEL_TEXEL2 (8 << 6)
793
#define TB0A_ARG1_SEL_TEXEL3 (9 << 6)
795
#endif /* GEN2_RENDER_H */