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.BI "Option \*qShadowFB\*q \*q" boolean \*q
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Enable or disable use of the shadow framebuffer layer. Default: off.
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.\" ******************** begin G80 section ********************
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are available for G80:
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.BI "Option \*qHWCursor\*q \*q" boolean \*q
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Enable or disable the hardware cursor. Default: on.
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.BI "Option \*qNoAccel\*q \*q" boolean \*q
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Disable or enable acceleration. Default: acceleration is enabled.
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.BI "Option \*qBackendMode\*q \*q" mode \*q
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Designate a mode to be used as the physical mode driving the display.
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The screen will be scaled to fit the requested mode.
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.B Option \*qBackendMode\*q \*q1280x1024\*q
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is specified, the monitor will always display the 1280x1024 mode and the screen will be scaled to match.
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.if __support_g80__ .G8
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.\" ******************** end G80 section ********************
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__xservername__(__appmansuffix__), __xconfigfile__(__filemansuffix__), xorgconfig(__appmansuffix__), Xserver(__appmansuffix__), X(__miscmansuffix__)
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Authors include: David McKay, Jarno Paananen, Chas Inman, Dave Schmenk,
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Mark Vojkovich, Aaron Plattner
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NOTICE TO USER: The source code is copyrighted under U.S. and
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international laws. Users and possessors of this source code are
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hereby granted a nonexclusive, royalty-free copyright license to
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use this code in individual and commercial software.
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Any use of this source code must include, in the user documentation and
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internal comments to the code, notices to the end user as follows:
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Copyright 1993-2003 NVIDIA, Corporation. All rights reserved.
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NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY
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OF THIS SOURCE CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS"
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WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. NVIDIA, CORPORATION
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DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOURCE CODE,
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INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT,
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AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL
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NVIDIA, CORPORATION BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
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OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM
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LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
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OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE.
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U.S. Government End Users. This source code is a "commercial
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item," as that term is defined at 48 C.F.R. 2.101 (OCT 1995),
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consisting of "commercial computer software" and "commercial
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computer software documentation," as such terms are used in
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48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Government
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only as a commercial end item. Consistent with 48 C.F.R.
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12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995),
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all U.S. Government End Users acquire the source code with only
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those rights set forth herein.
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Copyright (c) 2003 - 2007 NVIDIA, Corporation
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.