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* (C) 2016 Daniel Neus, Sirrix AG
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* (C) 2016 Philipp Weber, Sirrix AG
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* Botan is released under the Simplified BSD License (see license.txt)
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#ifndef BOTAN_P11_SESSION_H_
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#define BOTAN_P11_SESSION_H_
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#include <botan/p11_slot.h>
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/// Represents a PKCS#11 session
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class BOTAN_PUBLIC_API(2,0) Session final
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* @param slot the slot to use
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* @param read_only true if the session should be read only, false to create a read-write session
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Session(Slot& slot, bool read_only);
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* @param slot the slot to use
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* @param flags the flags to use for the session. Remark: Flag::SerialSession is mandatory
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* @param callback_data application-defined pointer to be passed to the notification callback
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* @param notify_callback address of the notification callback function
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Session(Slot& slot, Flags flags, VoidPtr callback_data, Notify notify_callback);
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/// Takes ownership of a session
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Session(Slot& slot, SessionHandle handle);
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/* Microsoft Visual Studio <= 2013 does not support default generated move special member functions.
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Everything else we target should support it */
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#if !defined( _MSC_VER ) || ( _MSC_VER >= 1900 )
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Session(Session&& other) = default;
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Session& operator=(Session&& other) = default;
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// Dtor calls C_CloseSession() and eventually C_Logout. A copy could close the session while the origin still exists
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Session(const Session& other) = delete;
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Session& operator=(const Session& other) = delete;
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/// Logout user and close the session on destruction
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~Session() BOTAN_NOEXCEPT;
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/// @return a reference to the slot
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inline const Slot& slot() const
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/// @return the session handle of this session
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inline SessionHandle handle() const
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/// @return a reference to the used module
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inline Module& module() const
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return m_slot.module();
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/// @return the released session handle
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SessionHandle release();
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* Login to this session
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* @param userType the user type to use for the login
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* @param pin the PIN of the user
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void login(UserType userType, const secure_string& pin);
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/// Logout from this session
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/// @return information about this session
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SessionInfo get_info() const;
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/// Calls `C_SetPIN` to change the PIN using the old PIN (requires a logged in session)
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void set_pin(const secure_string& old_pin, const secure_string& new_pin) const;
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/// Calls `C_InitPIN` to change or initialize the PIN using the SO_PIN (requires a logged in session)
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void init_pin(const secure_string& new_pin);
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SessionHandle m_handle;