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bind lb [[Double], ButtonPressDetail 1] (BindSetBreakable ([], activate));
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let f = Frame.create t [] in
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let bok = Button.create f [Text "Ok"; Command activate] in
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Command (fun () -> notaction(); Grab.release t; destroy t)] in
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pack [bok; bcancel] [Side Side_Left; Fill Fill_X; Expand true];