1
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN">
2
<html lang="en" xml:lang="en" xmlns:h="http://www.w3.org/1999/xhtml" xmlns="http://www.w3.org/1999/xhtml">
4
<title>Get started</title>
5
<meta http-equiv="content-type" content="application/xhtml+xml;charset=utf-8" />
6
<link rel="shortcut icon" href="pics/favicon.ico" />
7
<link rel="stylesheet" href="styles/cubedoc.css" />
10
<!-- Note: Special thanks to Harps for explaining the permissions of Windows Vista and KanslozeClown for explaining the process for using AC on Mac OS X in regards to this section.-->
13
<img src="pics/head.gif" alt="AssaultCube logo" />
17
AssaultCube: Get started</h1>
23
<h2 id="requirements">
27
If you've played <a href="http://cubeengine.com/cube.php4" target="_blank" shape="rect">
28
Cube</a> and Cube can run fine, then <a href="http://assault.cubers.net" target="_blank"
29
shape="rect">AssaultCube</a> should too.
32
<b>Minimum specifications</b> <i><b>Plus, any capable operating system. Capable systems
36
<li>Processor: Pentium III 500 Mhz (or AMD equivalent).</li>
37
<li>Graphics: GeForce 1 / ATi Radeon or better.</li>
38
<li>Ram: 192 MB ram</li>
42
<td width="50" rowspan="1" colspan="1">
43
<img src="pics/vista.png" alt="Vista" />
45
<td rowspan="1" colspan="1">
46
<b>Microsoft Windows Vista, XP or 2000</b>
48
Plus any derivatives of these systems.
52
<td rowspan="1" colspan="1">
53
<img src="pics/winold.gif" alt="Windows 98/ME" />
55
<td rowspan="1" colspan="1">
56
<b>Microsoft Windows 98 or ME</b><br clear="none" />
57
You may find that you need to rename the file <i>DbgHelp_RemoveThisPartIfOnWin98.DLL</i>
58
in your <i>bin_win32</i> folder to <i>DbgHelp.DLL</i> for AssaultCube to work on
60
<br clear="none" /><b>Note:</b> The AssaultCube installer should automatically do this for you.
64
<td rowspan="1" colspan="1">
65
<img src="pics/linux.png" alt="Linux" />
67
<td rowspan="1" colspan="1">
68
<b>Linux</b><br clear="none" />
69
You'll need to make sure the appropriate OpenGL drivers are installed, plus these
70
libraries:<br clear="none" />
71
* <i>libSDL 1.2</i><br clear="none" />
72
* <i>libSDL_image</i><br clear="none" />
73
* <i>OpenAL</i><br clear="none" />
74
(Note: To use the client provided with the Linux package, you will need <i>OpenAL-Soft</i> instead of
75
OpenAL, otherwise you will need to compile your own client if you would rather use normal OpenAL).
79
<td rowspan="1" colspan="1">
80
<img src="pics/apple.png" alt="Apple" />
82
<td rowspan="1" colspan="1">
85
Version 10.4 or higher.
89
<td rowspan="1" colspan="1">
90
<img src="pics/otheros.png" alt="Other OSes" />
92
<td rowspan="1" colspan="1">
93
<b>Other operating systems</b><br clear="none" />
94
If you can run the neccesary libraries/drivers and are able to compile the source
95
by yourself, you may be able to port AssaultCube onto other platforms. Please note:
96
they may not be officially supported.
101
Low end machines</h3>
103
Please note that the hardware specifications shown above are the bare minimums,
104
so you may need a lot of adjustment to get AssaultCube to run. We recommend that
105
you run AssaultCube on better hardware than this. If you have troubles with AssaultCube,
106
make sure that the drivers for your graphics card are up-to-date.
109
Recommended GFX settings for low/medium end machines:
112
<li>Resolution: 800x600@16bpp</li>
113
<li>Antialiasing: OFF</li>
114
<li>Anisotropic Filtering: OFF</li>
117
Installing AssaultCube</h2>
120
<td width="50" rowspan="1" colspan="1">
121
<img src="pics/vista.png" alt="Vista" />
123
<td rowspan="1" colspan="1">
124
<b>Windows</b><br clear="none" />
125
Download the executable from Sourceforge. Execute it and follow the instructions.
129
<td rowspan="1" colspan="1">
130
<img src="pics/linux.png" alt="Linux" />
132
<td rowspan="1" colspan="1">
133
<b>Linux</b><br clear="none" />
134
Download the tarball from Sourceforge. Extract it somewhere where you have permissions
139
<td rowspan="1" colspan="1">
140
<img src="pics/apple.png" alt="Apple" />
142
<td rowspan="1" colspan="1">
143
<b>Mac OS X</b><br clear="none" />
144
Download the diskimage from Sourceforge. Drag the contents to your <i>Applications</i>
149
<td rowspan="1" colspan="1">
150
<img src="pics/otheros.png" alt="Other OSes" />
152
<td rowspan="1" colspan="1">
153
<b>Other operating systems</b><br clear="none" />
154
You will need to gather the libraries and drivers needed for AssaultCube by yourself.
155
You will then need to compile AssaultCube from source. For this, you'll need to
156
download the tarball from Sourceforge.
161
<i>More help for installing AssaultCube on different Operating Systems can be found
162
on the wiki <a href="http://assault.cubers.net/wiki/Running_AC_on_different_platforms"
163
target="_blank" shape="rect">here</a>. </i>
170
<td width="50" rowspan="1" colspan="1">
171
<img src="pics/vista.png" alt="Vista" />
173
<td rowspan="1" colspan="1">
174
<b>Windows</b><br clear="none" />
175
Use the shortcut provided. Or execute the <i>assaultcube.bat</i> file in your AssaultCube
180
<td rowspan="1" colspan="1">
181
<img src="pics/linux.png" alt="Linux" />
183
<td rowspan="1" colspan="1">
184
<b>Linux</b><br clear="none" />
185
In a console, change your location (cd) to the main AssaultCube directory and then
186
execute <i>assaultcube.sh</i>.
190
<td rowspan="1" colspan="1">
191
<img src="pics/apple.png" alt="Apple" />
193
<td rowspan="1" colspan="1">
194
<b>Mac OS X</b><br clear="none" />
195
Open the applications folder. Click on AssaultCube. Select the options you want
196
to use to run AssaultCube and then press <i>play</i>.
203
<b>Users of Windows Vista:</b>
205
<b>Note:</b> Files that AssaultCube writes during the game (such as screenshots, configs
206
and maps) get saved in a seperate folder inside your "My Documents".
209
<b>Users of Linux:</b>
211
<b>Note:</b> Files that AssaultCube writes during the game (such as screenshots, configs
212
and maps) get saved in the hidden <i>.assaultcube</i> folder in your users home
216
<b>Sound problems:</b>
218
Read the <a href="http://assault.cubers.net/wiki/Sounds" shape="rect">sounds page</a> on the wiki.
224
When you first start AssaultCube, you will be prompted to change some fundamental
225
settings from their defaults to how you would like them. Some display settings can
226
be changed here. To change more display settings, press ESCAPE and then navigate to: Settings → Video
230
If you are having technical problems and need to change settings in a way that doesn't
231
start the game to do it, you can modify the batch/shell script by adding parameters
232
into it. How to edit the batch/shell and the different parameters can be found in
233
<a href="commandline.html" shape="rect">command-line arguments</a>. You can also
234
add <a href="reference.xml" shape="rect">commands</a> to <i>config/autoexec.cfg</i>
235
so they automatically execute on startup.
238
A lot of information about graphics can be found in the <a href="graphicsdrivers.html" shape="rect">graphics guide</a>.
242
Rabid Viper Productions