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  • Committer: Bazaar Package Importer
  • Author(s): Gonéri Le Bouder
  • Date: 2009-07-30 16:25:27 UTC
  • Revision ID: james.westby@ubuntu.com-20090730162527-v9qil7f02uk8n7b2
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN">
 
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<html lang="en" xml:lang="en" xmlns:h="http://www.w3.org/1999/xhtml" xmlns="http://www.w3.org/1999/xhtml">
 
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<head>
 
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    <title>Get started</title>
 
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    <meta http-equiv="content-type" content="application/xhtml+xml;charset=utf-8" />
 
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    <link rel="shortcut icon" href="pics/favicon.ico" />
 
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    <link rel="stylesheet" href="styles/cubedoc.css" />
 
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</head>
 
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<body>
 
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        <!-- Note: Special thanks to Harps for explaining the permissions of Windows Vista and KanslozeClown for explaining the process for using AC on Mac OS X in regards to this section.-->
 
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    <div id="main">
 
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        <div id="logo">
 
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            <img src="pics/head.gif" alt="AssaultCube logo" />
 
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        </div>
 
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        <div id="title">
 
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            <h1>
 
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                AssaultCube: Get started</h1>
 
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        </div>
 
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        <div id="content">
 
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            <h1>
 
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                Get started
 
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            </h1>
 
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            <h2 id="requirements">
 
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                System requirements
 
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            </h2>
 
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            <p>
 
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                If you've played <a href="http://cubeengine.com/cube.php4" target="_blank" shape="rect">
 
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                    Cube</a> and Cube can run fine, then <a href="http://assault.cubers.net" target="_blank"
 
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                        shape="rect">AssaultCube</a> should too.
 
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            </p>
 
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            <p id="minspecs">
 
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                <b>Minimum specifications</b> <i><b>Plus, any capable operating system. Capable systems
 
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                    include:</b> </i>
 
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            </p>
 
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            <ul>
 
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                <li>Processor: Pentium III 500 Mhz (or AMD equivalent).</li>
 
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                <li>Graphics: GeForce 1 / ATi Radeon or better.</li>
 
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                <li>Ram: 192 MB ram</li>
 
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            </ul>
 
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            <table>
 
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                <tr>
 
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                    <td width="50" rowspan="1" colspan="1">
 
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                        <img src="pics/vista.png" alt="Vista" />
 
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                    </td>
 
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                    <td rowspan="1" colspan="1">
 
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                        <b>Microsoft Windows Vista, XP or 2000</b>
 
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                        <br clear="none" />
 
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                        Plus any derivatives of these systems.
 
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                    </td>
 
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                </tr>
 
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                <tr>
 
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                    <td rowspan="1" colspan="1">
 
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                        <img src="pics/winold.gif" alt="Windows 98/ME" />
 
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                    </td>
 
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                    <td rowspan="1" colspan="1">
 
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                        <b>Microsoft Windows 98 or ME</b><br clear="none" />
 
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                        You may find that you need to rename the file <i>DbgHelp_RemoveThisPartIfOnWin98.DLL</i>
 
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                        in your <i>bin_win32</i> folder to <i>DbgHelp.DLL</i> for AssaultCube to work on
 
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                        these platforms. 
 
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                <br clear="none" /><b>Note:</b> The AssaultCube installer should automatically do this for you.
 
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                    </td>
 
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                </tr>
 
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                <tr>
 
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                    <td rowspan="1" colspan="1">
 
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                        <img src="pics/linux.png" alt="Linux" />
 
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                    </td>
 
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                    <td rowspan="1" colspan="1">
 
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                        <b>Linux</b><br clear="none" />
 
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                        You'll need to make sure the appropriate OpenGL drivers are installed, plus these
 
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                        libraries:<br clear="none" />
 
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                        * <i>libSDL 1.2</i><br clear="none" />
 
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                        * <i>libSDL_image</i><br clear="none" />
 
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                        * <i>OpenAL</i><br clear="none" />
 
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                        (Note: To use the client provided with the Linux package, you will need <i>OpenAL-Soft</i> instead of
 
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                        OpenAL, otherwise you will need to compile your own client if you would rather use normal OpenAL).
 
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                    </td>
 
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                </tr>
 
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                <tr>
 
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                    <td rowspan="1" colspan="1">
 
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                        <img src="pics/apple.png" alt="Apple" />
 
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                    </td>
 
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                    <td rowspan="1" colspan="1">
 
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                        <b>Mac OS X 10.4</b>
 
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                        <br clear="none" />
 
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                        Version 10.4 or higher.                        
 
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                   </td>
 
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                </tr>
 
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                <tr>
 
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                    <td rowspan="1" colspan="1">
 
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                        <img src="pics/otheros.png" alt="Other OSes" />
 
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                    </td>
 
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                    <td rowspan="1" colspan="1">
 
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                        <b>Other operating systems</b><br clear="none" />
 
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                        If you can run the neccesary libraries/drivers and are able to compile the source
 
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                        by yourself, you may be able to port AssaultCube onto other platforms. Please note:
 
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                        they may not be officially supported.
 
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                    </td>
 
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                </tr>
 
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            </table>
 
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            <h3>
 
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                Low end machines</h3>
 
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            <p>
 
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                Please note that the hardware specifications shown above are the bare minimums,
 
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                so you may need a lot of adjustment to get AssaultCube to run. We recommend that
 
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                you run AssaultCube on better hardware than this. If you have troubles with AssaultCube,
 
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                make sure that the drivers for your graphics card are up-to-date.
 
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            </p>
 
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            <p>
 
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                Recommended GFX settings for low/medium end machines:
 
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            </p>
 
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            <ul>
 
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                <li>Resolution: 800x600@16bpp</li>
 
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                <li>Antialiasing: OFF</li>
 
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                <li>Anisotropic Filtering: OFF</li>
 
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            </ul>
 
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            <h2>
 
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                Installing AssaultCube</h2>
 
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            <table>
 
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                <tr>
 
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                    <td width="50" rowspan="1" colspan="1">
 
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                        <img src="pics/vista.png" alt="Vista" />
 
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                    </td>
 
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                    <td rowspan="1" colspan="1">
 
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                        <b>Windows</b><br clear="none" />
 
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                        Download the executable from Sourceforge. Execute it and follow the instructions.
 
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                    </td>
 
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                </tr>
 
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                <tr>
 
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                    <td rowspan="1" colspan="1">
 
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                        <img src="pics/linux.png" alt="Linux" />
 
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                    </td>
 
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                    <td rowspan="1" colspan="1">
 
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                        <b>Linux</b><br clear="none" />
 
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                        Download the tarball from Sourceforge. Extract it somewhere where you have permissions
 
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                        to read/write. 
 
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                    </td>
 
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                </tr>
 
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                <tr>
 
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                    <td rowspan="1" colspan="1">
 
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                        <img src="pics/apple.png" alt="Apple" />
 
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                    </td>
 
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                    <td rowspan="1" colspan="1">
 
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                        <b>Mac OS X</b><br clear="none" />
 
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                        Download the diskimage from Sourceforge. Drag the contents to your <i>Applications</i>
 
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                        folder.
 
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                    </td>
 
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                </tr>
 
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                <tr>
 
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                    <td rowspan="1" colspan="1">
 
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                        <img src="pics/otheros.png" alt="Other OSes" />
 
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                    </td>
 
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                    <td rowspan="1" colspan="1">
 
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                        <b>Other operating systems</b><br clear="none" />
 
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                        You will need to gather the libraries and drivers needed for AssaultCube by yourself.
 
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                        You will then need to compile AssaultCube from source. For this, you'll need to
 
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                        download the tarball from Sourceforge.
 
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                    </td>
 
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                </tr>
 
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            </table>
 
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            <p>
 
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                <i>More help for installing AssaultCube on different Operating Systems can be found
 
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                    on the wiki <a href="http://assault.cubers.net/wiki/Running_AC_on_different_platforms"
 
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                        target="_blank" shape="rect">here</a>. </i>
 
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            </p>
 
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            <h2>
 
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                Running AssaultCube
 
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            </h2>
 
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            <table>
 
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                <tr>
 
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                    <td width="50" rowspan="1" colspan="1">
 
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                        <img src="pics/vista.png" alt="Vista" />
 
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                    </td>
 
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                    <td rowspan="1" colspan="1">
 
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                        <b>Windows</b><br clear="none" />
 
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                        Use the shortcut provided. Or execute the <i>assaultcube.bat</i> file in your AssaultCube
 
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                        folder.
 
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                    </td>
 
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                </tr>
 
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                <tr>
 
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                    <td rowspan="1" colspan="1">
 
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                        <img src="pics/linux.png" alt="Linux" />
 
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                    </td>
 
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                    <td rowspan="1" colspan="1">
 
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                        <b>Linux</b><br clear="none" />
 
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                        In a console, change your location (cd) to the main AssaultCube directory and then
 
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                        execute <i>assaultcube.sh</i>.
 
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                    </td>
 
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                </tr>
 
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                <tr>
 
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                    <td rowspan="1" colspan="1">
 
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                        <img src="pics/apple.png" alt="Apple" />
 
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                    </td>
 
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                    <td rowspan="1" colspan="1">
 
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                        <b>Mac OS X</b><br clear="none" />
 
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                        Open the applications folder. Click on AssaultCube. Select the options you want
 
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                        to use to run AssaultCube and then press <i>play</i>.
 
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                    </td>
 
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                </tr>
 
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            </table>
 
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            <h2>
 
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                Special notes</h2>
 
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            <p>
 
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                <b>Users of Windows Vista:</b>
 
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                <br clear="none" />
 
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                <b>Note:</b> Files that AssaultCube writes during the game (such as screenshots, configs
 
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                and maps) get saved in a seperate folder inside your "My Documents".
 
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            </p>
 
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            <p>
 
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                <b>Users of Linux:</b>
 
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                <br clear="none" />
 
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                <b>Note:</b> Files that AssaultCube writes during the game (such as screenshots, configs
 
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                and maps) get saved in the hidden <i>.assaultcube</i> folder in your users home
 
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                directory.
 
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            </p>
 
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            <p>
 
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                <b>Sound problems:</b>
 
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                <br clear="none" />
 
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                                Read the <a href="http://assault.cubers.net/wiki/Sounds" shape="rect">sounds page</a> on the wiki.
 
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            </p>
 
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            <h2>
 
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                Display settings
 
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            </h2>
 
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            <p>
 
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                When you first start AssaultCube, you will be prompted to change some fundamental
 
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                settings from their defaults to how you would like them. Some display settings can
 
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                be changed here. To change more display settings, press ESCAPE and then navigate to: Settings &rarr; Video
 
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                Settings.
 
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            </p>
 
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            <p>
 
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                If you are having technical problems and need to change settings in a way that doesn't
 
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                start the game to do it, you can modify the batch/shell script by adding parameters
 
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                into it. How to edit the batch/shell and the different parameters can be found in
 
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                <a href="commandline.html" shape="rect">command-line arguments</a>. You can also
 
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                add <a href="reference.xml" shape="rect">commands</a> to <i>config/autoexec.cfg</i>
 
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                so they automatically execute on startup.
 
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            </p>
 
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                        <p>
 
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                          A lot of information about graphics can be found in the <a href="graphicsdrivers.html" shape="rect">graphics guide</a>.
 
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                        </p>
 
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        </div>
 
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        <div id="footer">
 
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            Rabid Viper Productions
 
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        </div>
 
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    </div>
 
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</body>
 
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</html>