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Viewing changes to src/vicii/vicii-timing.c

  • Committer: Bazaar Package Importer
  • Author(s): Zed Pobre
  • Date: 2004-08-26 13:35:51 UTC
  • mfrom: (1.1.1 upstream)
  • Revision ID: james.westby@ubuntu.com-20040826133551-gcje8j31q5cqgdq2
Tags: 1.14-3
Apply patch from Spiro Trikaliotis <vice@trikaliotis.net> to fix a
problem that some users were experiencing with a floating point
exception on startup related to the fullscreen option being enabled
during compile.

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/*
 
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 * vicii-timing.c - Timing related settings for the MOS 6569 (VIC-II) emulation.
 
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 *
 
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 * Written by
 
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 *  Andreas Boose <viceteam@t-online.de>
 
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 *
 
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 * This file is part of VICE, the Versatile Commodore Emulator.
 
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 * See README for copyright notice.
 
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 *
 
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 *  This program is free software; you can redistribute it and/or modify
 
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 *  it under the terms of the GNU General Public License as published by
 
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 *  the Free Software Foundation; either version 2 of the License, or
 
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 *  (at your option) any later version.
 
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 *
 
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 *  This program is distributed in the hope that it will be useful,
 
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 
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 *  GNU General Public License for more details.
 
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 *
 
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 *  You should have received a copy of the GNU General Public License
 
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 *  along with this program; if not, write to the Free Software
 
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 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
 
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 *  02111-1307  USA.
 
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 *
 
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 */
 
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#include "vice.h"
 
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#include "c64.h"
 
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#include "machine.h"
 
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#include "resources.h"
 
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#include "vicii-sprites.h"
 
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#include "vicii-timing.h"
 
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#include "viciitypes.h"
 
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/* Number of cycles per line.  */
 
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#define VICII_PAL_CYCLES_PER_LINE      C64_PAL_CYCLES_PER_LINE
 
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#define VICII_NTSC_CYCLES_PER_LINE     C64_NTSC_CYCLES_PER_LINE
 
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#define VICII_NTSCOLD_CYCLES_PER_LINE  C64_NTSCOLD_CYCLES_PER_LINE
 
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/* Cycle # at which sprite DMA is set.  */
 
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#define VICII_PAL_SPRITE_FETCH_CYCLE       54
 
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#define VICII_NTSC_SPRITE_FETCH_CYCLE      55
 
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#define VICII_NTSCOLD_SPRITE_FETCH_CYCLE   54
 
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/* Cycle # at which the current raster line is re-drawn.  It is set to
 
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   `VICII_CYCLES_PER_LINE', so this actually happens at the very beginning
 
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   (i.e. cycle 0) of the next line.  */
 
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#define VICII_PAL_DRAW_CYCLE       VICII_PAL_CYCLES_PER_LINE
 
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#define VICII_NTSC_DRAW_CYCLE      VICII_NTSC_CYCLES_PER_LINE
 
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#define VICII_NTSCOLD_DRAW_CYCLE   VICII_NTSCOLD_CYCLES_PER_LINE
 
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void vicii_timing_set(machine_timing_t *machine_timing)
 
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{
 
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    resource_value_t mode;
 
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    resources_get_value("MachineVideoStandard", (void *)&mode);
 
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    switch ((int)mode) {
 
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      case MACHINE_SYNC_NTSC:
 
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        vicii.screen_height = VICII_NTSC_SCREEN_HEIGHT;
 
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        vicii.first_displayed_line = VICII_NTSC_FIRST_DISPLAYED_LINE;
 
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        vicii.last_displayed_line = VICII_NTSC_LAST_DISPLAYED_LINE;
 
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        vicii.row_25_start_line = VICII_NTSC_25ROW_START_LINE;
 
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        vicii.row_25_stop_line = VICII_NTSC_25ROW_STOP_LINE;
 
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        vicii.row_24_start_line = VICII_NTSC_24ROW_START_LINE;
 
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        vicii.row_24_stop_line = VICII_NTSC_24ROW_STOP_LINE;
 
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        vicii.screen_borderwidth = VICII_SCREEN_NTSC_BORDERWIDTH;
 
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        vicii.screen_borderheight = VICII_SCREEN_NTSC_BORDERHEIGHT;
 
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        vicii.cycles_per_line = VICII_NTSC_CYCLES_PER_LINE;
 
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        vicii.draw_cycle = VICII_NTSC_DRAW_CYCLE;
 
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        vicii.sprite_fetch_cycle = VICII_NTSC_SPRITE_FETCH_CYCLE;
 
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        vicii.sprite_wrap_x = VICII_NTSC_SPRITE_WRAP_X;
 
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        vicii.first_dma_line = VICII_NTSC_FIRST_DMA_LINE;
 
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        vicii.last_dma_line = VICII_NTSC_LAST_DMA_LINE;
 
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        vicii.offset = VICII_NTSC_OFFSET;
 
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        break;
 
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      case MACHINE_SYNC_NTSCOLD:
 
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        vicii.first_displayed_line = VICII_NTSCOLD_FIRST_DISPLAYED_LINE;
 
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        vicii.last_displayed_line = VICII_NTSCOLD_LAST_DISPLAYED_LINE;
 
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        vicii.row_25_start_line = VICII_NTSCOLD_25ROW_START_LINE;
 
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        vicii.row_25_stop_line = VICII_NTSCOLD_25ROW_STOP_LINE;
 
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        vicii.row_24_start_line = VICII_NTSCOLD_24ROW_START_LINE;
 
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        vicii.row_24_stop_line = VICII_NTSCOLD_24ROW_STOP_LINE;
 
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        vicii.screen_borderwidth = VICII_SCREEN_NTSCOLD_BORDERWIDTH;
 
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        vicii.screen_borderheight = VICII_SCREEN_NTSCOLD_BORDERHEIGHT;
 
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        vicii.cycles_per_line = VICII_NTSCOLD_CYCLES_PER_LINE;
 
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        vicii.draw_cycle = VICII_NTSCOLD_DRAW_CYCLE;
 
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        vicii.sprite_fetch_cycle = VICII_NTSCOLD_SPRITE_FETCH_CYCLE;
 
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        vicii.sprite_wrap_x = VICII_NTSCOLD_SPRITE_WRAP_X;
 
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        vicii.first_dma_line = VICII_NTSCOLD_FIRST_DMA_LINE;
 
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        vicii.last_dma_line = VICII_NTSCOLD_LAST_DMA_LINE;
 
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        vicii.offset = VICII_NTSCOLD_OFFSET;
 
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        break;
 
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      case MACHINE_SYNC_PAL:
 
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      default:
 
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        vicii.screen_height = VICII_PAL_SCREEN_HEIGHT;
 
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        vicii.first_displayed_line = VICII_PAL_FIRST_DISPLAYED_LINE;
 
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        vicii.last_displayed_line = VICII_PAL_LAST_DISPLAYED_LINE;
 
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        vicii.row_25_start_line = VICII_PAL_25ROW_START_LINE;
 
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        vicii.row_25_stop_line = VICII_PAL_25ROW_STOP_LINE;
 
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        vicii.row_24_start_line = VICII_PAL_24ROW_START_LINE;
 
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        vicii.row_24_stop_line = VICII_PAL_24ROW_STOP_LINE;
 
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        vicii.screen_borderwidth = VICII_SCREEN_PAL_BORDERWIDTH;
 
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        vicii.screen_borderheight = VICII_SCREEN_PAL_BORDERHEIGHT;
 
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        vicii.cycles_per_line = VICII_PAL_CYCLES_PER_LINE;
 
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        vicii.draw_cycle = VICII_PAL_DRAW_CYCLE;
 
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        vicii.sprite_fetch_cycle = VICII_PAL_SPRITE_FETCH_CYCLE;
 
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        vicii.sprite_wrap_x = VICII_PAL_SPRITE_WRAP_X;
 
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        vicii.first_dma_line = VICII_PAL_FIRST_DMA_LINE;
 
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        vicii.last_dma_line = VICII_PAL_LAST_DMA_LINE;
 
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        vicii.offset = VICII_PAL_OFFSET;
 
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        break;
 
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    }
 
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    vicii_sprites_init_sprline();
 
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}
 
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