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<H2><A name="Fl_Bitmap">class Fl_Bitmap</A></H2>
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<H3>Class Hierarchy</H3>
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<A href="Fl_Image.html">Fl_Image</A>
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+----<A href="Fl_XBM_Image.html">Fl_XBM_Image</A>
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<H3>Include Files</H3>
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#include <FL/Fl_Bitmap.H>
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<P>The <TT>Fl_Bitmap</TT> class supports caching and drawing of mono-color
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(bitmap) images. Images are drawn using the current color.</P>
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<LI><A href="#Fl_Bitmap.Fl_Bitmap">Fl_Bitmap</A></LI>
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<LI><A href="#Fl_Bitmap.~Fl_Bitmap">~Fl_Bitmap</A></LI>
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<H4><A name="Fl_Bitmap.Fl_Bitmap">Fl_Bitmap::Fl_Bitmap(const char *array, int W, int H);<BR>
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Fl_Bitmap::Fl_Bitmap(const unsigned char *array, int W, int H);</A></H4>
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<P>The constructors create a new bitmap from the specified bitmap data.</P>
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<H4><A name="Fl_Bitmap.~Fl_Bitmap">Fl_Bitmap::~Fl_Bitmap();</A></H4>
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<P>The destructor free all memory and server resources that are used by