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# Microsoft Developer Studio Project File - Name="ILUT" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE NMAKE /f "ILUT.mak".
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE NMAKE /f "ILUT.mak" CFG="ILUT - Win32 Debug"
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!MESSAGE Possible choices for configuration are:
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!MESSAGE "ILUT - Win32 Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "ILUT - Win32 Debug" (based on "Win32 (x86) Static Library")
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# Name "ILUT - Win32 Release"
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# Name "ILUT - Win32 Debug"
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# Begin Group "Source Files"
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SOURCE="..\..\..\..\src-ILUT\src\ilut_allegro.c"
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SOURCE="..\..\..\..\src-ILUT\src\ilut_directx.c"
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SOURCE="..\..\..\..\src-ILUT\src\ilut_directx9.c"
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SOURCE="..\..\..\..\src-ILUT\src\ilut_internal.c"
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SOURCE="..\..\..\..\src-ILUT\src\ilut_main.c"
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SOURCE="..\..\..\..\src-ILUT\src\ilut_opengl.c"
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SOURCE="..\..\..\..\src-ILUT\src\ilut_sdlsurface.c"
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SOURCE="..\..\..\..\src-ILUT\src\ilut_states.c"
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SOURCE="..\..\..\..\src-ILUT\src\ilut_win32.c"
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SOURCE=..\..\..\..\include\IL\ilut.h
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SOURCE="..\..\..\..\src-ILUT\include\ilut_allegro.h"
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SOURCE="..\..\..\..\src-ILUT\include\ilut_error.h"
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SOURCE="..\..\..\..\src-ILUT\include\ilut_internal.h"
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SOURCE="..\..\..\..\src-ILUT\include\ilut_opengl.h"
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SOURCE="..\..\..\..\src-ILUT\include\ilut_states.h"