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-- created by Martin Hawlisch
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create_world(levelw, levelh)
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oxyd_default_flavor = "b"
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function renderLine( line, pattern)
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for i=1, strlen(pattern) do
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local c = strsub( pattern, i, i)
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set_floor("fl-samba",i-1,line)
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set_stone("st-death",i-1,line)
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set_floor("fl-samba",i-1,line)
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set_floor("fl-water",i-1,line)
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set_floor("fl-samba",i-1,line)
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set_stone("st-wood",i-1,line)
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set_floor("fl-samba",i-1,line)
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set_floor("fl-abyss",i-1,line)
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renderLine( 0, " #O# ")
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renderLine( 1, " #.# ")
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renderLine( 2, " #-# ")
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renderLine( 3, " #-# ")
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renderLine( 4, " #-# ")
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renderLine( 5, " #+##########")
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renderLine( 6, "#########--+------.O")
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renderLine( 7, "O.------+--#########")
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renderLine( 8, "##########+# ")
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renderLine( 9, " #-# ")
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renderLine(10, " #-# ")
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renderLine(11, " #.# ")
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renderLine(12, " #O# ")
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set_actor("ac-blackball", 10, 7, {player=0})