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# Microsoft Developer Studio Project File - Name="libOggFLAC_dynamic" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=libOggFLAC_dynamic - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE NMAKE /f "libOggFLAC_dynamic.mak".
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE NMAKE /f "libOggFLAC_dynamic.mak" CFG="libOggFLAC_dynamic - Win32 Debug"
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!MESSAGE Possible choices for configuration are:
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!MESSAGE "libOggFLAC_dynamic - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "libOggFLAC_dynamic - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName "libOggFLAC"
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# PROP Scc_LocalPath "..\.."
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!IF "$(CFG)" == "libOggFLAC_dynamic - Win32 Release"
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "..\..\obj\release\lib"
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# PROP Intermediate_Dir "Release_dynamic"
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# PROP Ignore_Export_Lib 0
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I ".\include" /I "..\..\include" /D "NDEBUG" /D "OggFLAC_API_EXPORTS" /D "_WINDOWS" /D "_WINDLL" /D "WIN32" /D "_USRDLL" /FR /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG" /d "_USRDLL"
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# ADD BASE BSC32 /nologo
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
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# ADD LINK32 ..\..\obj\release\lib\libFLAC.lib ..\..\obj\release\lib\ogg_static.lib /nologo /subsystem:windows /dll /machine:I386 /out:"..\..\obj\release\bin/libOggFLAC.dll"
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!ELSEIF "$(CFG)" == "libOggFLAC_dynamic - Win32 Debug"
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "..\..\obj\debug\lib"
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# PROP Intermediate_Dir "Debug_dynamic"
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# PROP Ignore_Export_Lib 0
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /I ".\include" /I "..\..\include" /D "_DEBUG" /D "OggFLAC_API_EXPORTS" /D "_WINDOWS" /D "_WINDLL" /D "WIN32" /D "_USRDLL" /FR /FD /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG" /d "_USRDLL"
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# ADD BASE BSC32 /nologo
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 ..\..\obj\debug\lib\libFLAC.lib ..\..\obj\release\lib\ogg_static.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"..\..\obj\debug\bin/libOggFLAC.dll" /pdbtype:sept
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# Name "libOggFLAC_dynamic - Win32 Release"
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# Name "libOggFLAC_dynamic - Win32 Debug"
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# Begin Group "Source Files"
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# PROP Default_Filter "c"
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SOURCE=.\stream_decoder.c
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SOURCE=.\stream_encoder.c
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# Begin Group "Private Header Files"
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# PROP Default_Filter ""
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# Begin Group "Protected Header Files"
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# PROP Default_Filter ""
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SOURCE=.\include\protected\all.h
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SOURCE=.\include\protected\stream_decoder.h
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SOURCE=.\include\protected\stream_encoder.h
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# Begin Group "Public Header Files"
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# PROP Default_Filter ""
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SOURCE=..\..\include\OggFLAC\all.h
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SOURCE=..\..\include\OggFLAC\export.h
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SOURCE=..\..\include\OggFLAC\stream_decoder.h
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SOURCE=..\..\include\OggFLAC\stream_encoder.h