1680
1678
game_state *tobuild = NULL;
1681
1679
int i, j, wh = params->w * params->h, x, y, dx, dy;
1682
1680
int minx, miny, maxx, maxy, joinx, joiny, newx, newy, diffx, diffy;
1683
int ni_req = max((params->islands * wh) / 100, 2), ni_curr, ni_bad;
1688
1689
/* pick a first island position randomly. */
1690
1691
if (tobuild) free_game(tobuild);