103
95
myBullets.UpdateAndDisplayShot ( buffer );
109
draw_sprite ( buffer, myArrayOfImages.GetImage( myImageIndex ), myXPos, myYPos );
97
draw_sprite ( buffer, myArrayOfImages.GetImage( myImageIndex ), myXPos, myYPos );
111
98
else if ( explode_stage != PLANE_EXPLODE_STAGES - 1 )
113
100
draw_sprite ( buffer, explode_images.GetImage( explode_stage ), myXPos, myYPos );