80
106
void Team_ReturnFlag(int team);
81
107
void Team_FreeEntity(gentity_t *ent);
82
108
gentity_t *SelectCTFSpawnPoint ( team_t team, int teamstate, vec3_t origin, vec3_t angles );
83
113
gentity_t *Team_GetLocation(gentity_t *ent);
84
114
qboolean Team_GetLocationMsg(gentity_t *ent, char *loc, int loclen);
85
115
void TeamplayInfoMessage( gentity_t *ent );
86
116
void CheckTeamStatus(void);
88
118
int Pickup_Team( gentity_t *ent, gentity_t *other );