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# Microsoft Developer Studio Project File - Name="exdbuf" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# TARGTYPE "Win32 (x86) Application" 0x0101
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CFG=exdbuf - Win32 Release
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!MESSAGE Possible choices for configuration are:
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!MESSAGE "exdbuf - Win32 Release" (based on "Win32 (x86) Application")
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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!IF "$(CFG)" == "exdbuf - Win32 Release"
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# PROP Output_Dir "../../../examples"
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# PROP Intermediate_Dir "../../../obj/msvc/alleg"
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# ADD CPP /nologo /I "." /I "../../../" /I "../../../include" /MD /O2 /Gd
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib comdlg32.lib ole32.lib dinput.lib ddraw.lib dxguid.lib winmm.lib dsound.lib ..\..\..\lib\msvc\alleg.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib ole32.lib dinput.lib ddraw.lib dxguid.lib winmm.lib dsound.lib /nologo /machine:IX86 /release /out:"..\..\..\examples\exdbuf.exe"
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# Name "exdbuf - Win32 Release"
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# Begin Group "Source Files"
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SOURCE=..\..\..\examples\exdbuf.c
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# Begin Group "Header Files"
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# Begin Group "Resource Files"