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Viewing changes to QmakePlugin/QMakePlugin.project

  • Committer: Bazaar Package Importer
  • Author(s): Chow Loong Jin
  • Date: 2009-08-15 17:42:43 UTC
  • mfrom: (1.1.4 upstream)
  • Revision ID: james.westby@ubuntu.com-20090815174243-nlb9ikgigbiybz12
Tags: 1.0.2893+dfsg-0ubuntu1
* debian/rules:
  + Tidy up get-orig-source rule
* debian/control:
  + Bump Standards-Version
  + Change Maintainer email address to @ubuntu.com
  + Drop cdbs build-dependency
* debian/copyright:
  + Update to DEP-5 format
* debian/patches/00_add-fPIC.patch:
  + Dropped, fix upstream
* Closes LP: #413992

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<?xml version="1.0" encoding="utf-8"?>
 
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<CodeLite_Project Name="QMakePlugin">
 
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  <VirtualDirectory Name="src">
 
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    <File Name="qmakeplugin.cpp"/>
 
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    <File Name="qmakeconf.cpp"/>
 
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    <File Name="qmakeconf.h"/>
 
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    <File Name="qmakeplugindata.cpp"/>
 
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    <File Name="qmakeplugindata.h"/>
 
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    <File Name="wxmd5.cpp"/>
 
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    <File Name="wxmd5.h"/>
 
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    <File Name="MD5.h"/>
 
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    <File Name="md5c.c"/>
 
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    <File Name="md5_global.h"/>
 
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    <File Name="md5.h"/>
 
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  </VirtualDirectory>
 
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  <VirtualDirectory Name="include">
 
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    <File Name="qmakeplugin.h"/>
 
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  </VirtualDirectory>
 
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  <Dependencies/>
 
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  <Dependencies Name="DebugUnicode"/>
 
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  <VirtualDirectory Name="UI">
 
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    <File Name="qmaketabbase.cpp"/>
 
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    <File Name="qmaketabbase.h"/>
 
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    <File Name="qmaketab.cpp"/>
 
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    <File Name="qmaketab.h"/>
 
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    <File Name="qmakesettingsbasedlg.cpp"/>
 
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    <File Name="qmakesettingsbasedlg.h"/>
 
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    <File Name="qmakesettingstab.h"/>
 
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    <File Name="qmakesettingsdlg.cpp"/>
 
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    <File Name="qmakesettingsdlg.h"/>
 
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    <File Name="qmakesettingstab.cpp"/>
 
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    <File Name="newqtprojectbasedlg.h"/>
 
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    <File Name="newqtprojectbasedlg.cpp"/>
 
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    <File Name="newqtprojdlg.h"/>
 
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    <File Name="newqtprojdlg.cpp"/>
 
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  </VirtualDirectory>
 
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  <VirtualDirectory Name="formbuilder">
 
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    <File Name="qmaketabbase.fbp"/>
 
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    <File Name="qmakesettingsbasedlg.fbp"/>
 
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    <File Name="../formbuilder/NewQtProj.fbp"/>
 
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  </VirtualDirectory>
 
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  <Settings Type="Dynamic Library">
 
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    <Configuration Name="DebugUnicode" CompilerType="gnu g++" DebuggerType="" Type="" BuildCmpWithGlobalSettings="append" BuildLnkWithGlobalSettings="append" BuildResWithGlobalSettings="append">
 
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      <Compiler Options="-g;$(shell wx-config --cxxflags --debug=yes --unicode=yes)" Required="yes">
 
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        <IncludePath Value="."/>
 
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        <IncludePath Value="../../trunk/Interfaces"/>
 
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        <IncludePath Value="../../trunk/CodeLite"/>
 
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        <IncludePath Value="../../trunk/Plugin"/>
 
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        <IncludePath Value="../../trunk/sqlite3"/>
 
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        <IncludePath Value="../../trunk/sdk/wxsqlite3/include"/>
 
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        <Preprocessor Value="__WX__"/>
 
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        <Preprocessor Value="WXUSINGDLL"/>
 
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        <Preprocessor Value="YY_NEVER_INTERACTIVE=1"/>
 
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      </Compiler>
 
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      <Linker Options="$(shell wx-config --debug=yes --libs --unicode=yes);" Required="yes">
 
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        <LibraryPath Value="../../trunk/lib"/>
 
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        <Library Value="libpluginu.a"/>
 
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        <Library Value="libcodeliteud.a"/>
 
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        <Library Value="libwxsqlite3ud.a"/>
 
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        <Library Value="libsqlite3.a"/>
 
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      </Linker>
 
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      <ResourceCompiler Options="" Required="no"/>
 
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      <General OutputFile="$(ConfigurationName)/QMakePlugin.dll" IntermediateDirectory="./DebugUnicode" Command="" CommandArguments="" WorkingDirectory="./DebugUnicode" PauseExecWhenProcTerminates="yes"/>
 
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      <Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath="">
 
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        <PostConnectCommands/>
 
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        <StartupCommands/>
 
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      </Debugger>
 
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      <PreBuild/>
 
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      <PostBuild/>
 
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      <CustomBuild Enabled="no">
 
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        <CleanCommand/>
 
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        <BuildCommand/>
 
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        <PreprocessFileCommand/>
 
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        <SingleFileCommand/>
 
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        <MakefileGenerationCommand/>
 
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        <ThirdPartyToolName/>
 
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        <WorkingDirectory/>
 
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      </CustomBuild>
 
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      <AdditionalRules>
 
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        <CustomPostBuild/>
 
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        <CustomPreBuild/>
 
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      </AdditionalRules>
 
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    </Configuration>
 
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    <Configuration Name="ReleaseUnicode" CompilerType="gnu g++" DebuggerType="" Type="" BuildCmpWithGlobalSettings="append" BuildLnkWithGlobalSettings="append" BuildResWithGlobalSettings="append">
 
85
      <Compiler Options="$(shell wx-config --cxxflags --debug=no --unicode=yes); -O2" Required="yes">
 
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        <IncludePath Value="."/>
 
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        <IncludePath Value="../../trunk/Interfaces"/>
 
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        <IncludePath Value="../../trunk/CodeLite"/>
 
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        <IncludePath Value="../../trunk/Plugin"/>
 
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        <IncludePath Value="../../trunk/sqlite3"/>
 
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        <IncludePath Value="../../trunk/sdk/wxsqlite3/include"/>
 
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        <Preprocessor Value="__WX__"/>
 
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        <Preprocessor Value="WXUSINGDLL"/>
 
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        <Preprocessor Value="YY_NEVER_INTERACTIVE=1"/>
 
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      </Compiler>
 
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      <Linker Options="-O2;$(shell wx-config --debug=no --libs --unicode=yes);" Required="yes">
 
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        <LibraryPath Value="../../trunk/lib"/>
 
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        <Library Value="libpluginu.a"/>
 
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        <Library Value="libcodeliteu.a"/>
 
100
        <Library Value="libwxsqlite3u.a"/>
 
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        <Library Value="libsqlite3.a"/>
 
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      </Linker>
 
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      <ResourceCompiler Options="" Required="no"/>
 
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      <General OutputFile="$(ConfigurationName)/QMakePlugin.dll" IntermediateDirectory="./ReleaseUnicode" Command="" CommandArguments="" WorkingDirectory="./ReleaseUnicode" PauseExecWhenProcTerminates="yes"/>
 
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      <Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath="">
 
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        <PostConnectCommands/>
 
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        <StartupCommands/>
 
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      </Debugger>
 
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      <PreBuild/>
 
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      <PostBuild/>
 
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      <CustomBuild Enabled="no">
 
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        <CleanCommand/>
 
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        <BuildCommand/>
 
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        <PreprocessFileCommand/>
 
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        <SingleFileCommand/>
 
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        <MakefileGenerationCommand/>
 
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        <ThirdPartyToolName/>
 
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        <WorkingDirectory/>
 
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      </CustomBuild>
 
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      <AdditionalRules>
 
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        <CustomPostBuild/>
 
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        <CustomPreBuild/>
 
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      </AdditionalRules>
 
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    </Configuration>
 
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    <Configuration Name="WinDebugUnicode" CompilerType="gnu g++" DebuggerType="GNU gdb debugger" Type="Dynamic Library" BuildCmpWithGlobalSettings="append" BuildLnkWithGlobalSettings="append" BuildResWithGlobalSettings="append">
 
126
      <Compiler Options="-g;$(shell wx-config --cxxflags --unicode=yes --debug=yes)" Required="yes">
 
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        <IncludePath Value="."/>
 
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        <IncludePath Value="..//Interfaces"/>
 
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        <IncludePath Value="../CodeLite"/>
 
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        <IncludePath Value="../Plugin"/>
 
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        <IncludePath Value="../sqlite3"/>
 
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        <IncludePath Value="../sdk/wxsqlite3/include"/>
 
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        <Preprocessor Value="__WX__"/>
 
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        <Preprocessor Value="WXUSINGDLL"/>
 
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        <Preprocessor Value="_WIN32_WINNT=0x501"/>
 
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        <Preprocessor Value="ASTYLE_LIB"/>
 
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      </Compiler>
 
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      <Linker Options="-O2;$(shell wx-config --debug=yes --libs --unicode=yes);" Required="yes">
 
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        <LibraryPath Value="../lib/gcc_lib"/>
 
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        <Library Value="libplugin_sdkud.a"/>
 
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        <Library Value="libCodeLiteud.a"/>
 
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        <Library Value="libwxsqlite3ud.a"/>
 
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        <Library Value="libsqlite3.a"/>
 
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        <Library Value="libwxmsw28ud.a"/>
 
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      </Linker>
 
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      <ResourceCompiler Options="" Required="no"/>
 
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      <General OutputFile="../Runtime/plugins/QMakePlugin.dll" IntermediateDirectory="./WinDebugUnicode" Command="./CodeLite" CommandArguments="-b ." WorkingDirectory="../Runtime" PauseExecWhenProcTerminates="no"/>
 
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      <Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath="">
 
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        <PostConnectCommands/>
 
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        <StartupCommands/>
 
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      </Debugger>
 
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      <PreBuild/>
 
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      <PostBuild/>
 
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      <CustomBuild Enabled="no">
 
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        <CleanCommand/>
 
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        <BuildCommand/>
 
157
        <PreprocessFileCommand/>
 
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        <SingleFileCommand/>
 
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        <MakefileGenerationCommand/>
 
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        <ThirdPartyToolName>None</ThirdPartyToolName>
 
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        <WorkingDirectory/>
 
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      </CustomBuild>
 
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      <AdditionalRules>
 
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        <CustomPostBuild/>
 
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        <CustomPreBuild/>
 
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      </AdditionalRules>
 
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    </Configuration>
 
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    <Configuration Name="WinReleaseUnicode" CompilerType="gnu g++" DebuggerType="GNU gdb debugger" Type="Dynamic Library" BuildCmpWithGlobalSettings="append" BuildLnkWithGlobalSettings="append" BuildResWithGlobalSettings="append">
 
169
      <Compiler Options="$(shell wx-config --cxxflags --unicode=yes --debug=no);-O2" Required="yes">
 
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        <IncludePath Value="."/>
 
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        <IncludePath Value="../Interfaces"/>
 
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        <IncludePath Value="../CodeLite"/>
 
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        <IncludePath Value="../Plugin"/>
 
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        <IncludePath Value="../sqlite3"/>
 
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        <IncludePath Value="../sdk/wxsqlite3/include"/>
 
176
        <Preprocessor Value="__WX__"/>
 
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        <Preprocessor Value="WXUSINGDLL"/>
 
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        <Preprocessor Value="_WIN32_WINNT=0x501"/>
 
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        <Preprocessor Value="ASTYLE_LIB"/>
 
180
      </Compiler>
 
181
      <Linker Options="-O2;$(shell wx-config --debug=no --libs --unicode=yes);" Required="yes">
 
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        <LibraryPath Value="../lib/gcc_lib"/>
 
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        <Library Value="libplugin_sdku.a"/>
 
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        <Library Value="libCodeLiteu.a"/>
 
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        <Library Value="libwxsqlite3u.a"/>
 
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        <Library Value="libsqlite3.a"/>
 
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        <Library Value="libwxmsw28u.a"/>
 
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      </Linker>
 
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      <ResourceCompiler Options="" Required="no"/>
 
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      <General OutputFile="../Runtime/plugins/QMakePlugin.dll" IntermediateDirectory="./WinReleaseUnicode" Command="./CodeLite" CommandArguments="-b ." WorkingDirectory="../Runtime" PauseExecWhenProcTerminates="no"/>
 
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      <Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath="">
 
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        <PostConnectCommands/>
 
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        <StartupCommands/>
 
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      </Debugger>
 
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      <PreBuild/>
 
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      <PostBuild/>
 
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      <CustomBuild Enabled="no">
 
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        <CleanCommand/>
 
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        <BuildCommand/>
 
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        <PreprocessFileCommand/>
 
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        <SingleFileCommand/>
 
202
        <MakefileGenerationCommand/>
 
203
        <ThirdPartyToolName>None</ThirdPartyToolName>
 
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        <WorkingDirectory/>
 
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      </CustomBuild>
 
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      <AdditionalRules>
 
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        <CustomPostBuild/>
 
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        <CustomPreBuild/>
 
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      </AdditionalRules>
 
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    </Configuration>
 
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    <GlobalSettings>
 
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      <Compiler Options="">
 
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        <IncludePath Value="."/>
 
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      </Compiler>
 
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      <Linker Options="">
 
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        <LibraryPath Value="."/>
 
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      </Linker>
 
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      <ResourceCompiler Options=""/>
 
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    </GlobalSettings>
 
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  </Settings>
 
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  <VirtualDirectory Name="qmake">
 
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    <File Name="qmakegenerator.cpp"/>
 
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    <File Name="qmakegenerator.h"/>
 
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  </VirtualDirectory>
 
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  <Dependencies Name="WinDebugUnicode"/>
 
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  <Dependencies Name="WinReleaseUnicode"/>
 
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</CodeLite_Project>