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# Microsoft Developer Studio Project File - Name="libOggFLAC_static" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=libOggFLAC_static - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE NMAKE /f "libOggFLAC_static.mak".
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE NMAKE /f "libOggFLAC_static.mak" CFG="libOggFLAC_static - Win32 Debug"
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!MESSAGE Possible choices for configuration are:
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!MESSAGE "libOggFLAC_static - Win32 Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "libOggFLAC_static - Win32 Debug" (based on "Win32 (x86) Static Library")
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName "libOggFLAC"
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# PROP Scc_LocalPath "..\.."
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!IF "$(CFG)" == "libOggFLAC_static - Win32 Release"
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "..\..\obj\release\lib"
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# PROP Intermediate_Dir "Release_static"
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
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# ADD CPP /nologo /MD /W3 /GX /O2 /I ".\include" /I "..\..\include" /D "FLAC__NO_DLL" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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# ADD BASE BSC32 /nologo
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /nodefaultlib
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!ELSEIF "$(CFG)" == "libOggFLAC_static - Win32 Debug"
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "..\..\obj\debug\lib"
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# PROP Intermediate_Dir "Debug_static"
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
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# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I ".\include" /I "..\..\include" /D "FLAC__NO_DLL" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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# ADD BASE BSC32 /nologo
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /nodefaultlib
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# Name "libOggFLAC_static - Win32 Release"
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# Name "libOggFLAC_static - Win32 Debug"
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# Begin Group "Source Files"
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# PROP Default_Filter "c"
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SOURCE=.\file_decoder.c
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SOURCE=.\file_encoder.c
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SOURCE=.\ogg_decoder_aspect.c
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SOURCE=.\ogg_encoder_aspect.c
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SOURCE=.\ogg_helper.c
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SOURCE=.\ogg_mapping.c
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SOURCE=.\seekable_stream_decoder.c
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SOURCE=.\seekable_stream_encoder.c
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SOURCE=.\stream_decoder.c
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SOURCE=.\stream_encoder.c
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# Begin Group "Private Header Files"
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# PROP Default_Filter ""
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SOURCE=.\include\private\all.h
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SOURCE=.\include\private\ogg_decoder_aspect.h
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SOURCE=.\include\private\ogg_encoder_aspect.h
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SOURCE=.\include\private\ogg_helper.h
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SOURCE=.\include\private\ogg_mapping.h
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# Begin Group "Protected Header Files"
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# PROP Default_Filter ""
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SOURCE=.\include\protected\all.h
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SOURCE=.\include\protected\file_decoder.h
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SOURCE=.\include\protected\file_encoder.h
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SOURCE=.\include\protected\seekable_stream_decoder.h
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SOURCE=.\include\protected\seekable_stream_encoder.h
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SOURCE=.\include\protected\stream_decoder.h
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SOURCE=.\include\protected\stream_encoder.h
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# Begin Group "Public Header Files"
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# PROP Default_Filter ""
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SOURCE=..\..\include\OggFLAC\all.h
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SOURCE=..\..\include\OggFLAC\export.h
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SOURCE=..\..\include\OggFLAC\file_decoder.h
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SOURCE=..\..\include\OggFLAC\file_encoder.h
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SOURCE=..\..\include\OggFLAC\seekable_stream_decoder.h
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SOURCE=..\..\include\OggFLAC\seekable_stream_encoder.h
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SOURCE=..\..\include\OggFLAC\stream_decoder.h
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SOURCE=..\..\include\OggFLAC\stream_encoder.h