34
35
double x = v->x(), y = v->y(), z = v->z();
35
36
ep->Extrude(j, k + 1, x, y, z);
36
37
if(j != ep->mesh.NbLayer - 1 || k != ep->mesh.NbElmLayer[j] - 1)
37
to->mesh_vertices.push_back(new MEdgeVertex(x, y, z, to, ep->u(j, k + 1)));
38
to->mesh_vertices.push_back(new MEdgeVertex(x, y, z, to, ep->u(j, k + 1)));